Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_npc_jackenstein_Other_10

(view raw script w/o annotations or w/e)
1
global.msc = 0;
2
global.typer = 5;
3
if (global.darkzone == 1)
4
    global.typer = 6;
5
global.fc = 0;
6
global.fe = 0;
7
global.interact = 1;
8
image_speed = 0.2;
9
if (global.darkzone == 1)
10
    image_speed = 0.2;
11
global.msg[0] = stringsetloc(
* The gash weaves down as if you cry.Wait for inputClose Message
"* The gash weaves down as if you cry./%", "obj_npc_room_slash_Other_10_gml_13_0"
);
12
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
13
    global.msg[0] = stringset("* [NO TEXT] (obj_npc_room)/%");
14
if (room == room_dw_church_jackenstein)
15
{
16
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("jackenstein");
17
    msgsetloc(0, 
* YOUNG WOMUN...Delay 11 THAINK YOU FOR THE WONDERFUL HEALING.Wait for input
"* YOUNG WOMUN..^1. THAINK YOU FOR THE WONDERFUL HEALING./", "obj_npc_jackenstein_slash_Other_10_gml_22_0"
);
18
    
scr_anyface_next
scr_anyface_next

function
scr_anyface_next(arg0, arg1)
{ global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
}
("susie", 20);
19
    msgnextloc(
Face K* Hey,Delay 11 it was nothing.Wait for input
"\\EK* Hey^1, it was nothing./", "obj_npc_jackenstein_slash_Other_10_gml_24_0"
);
20
    
scr_anyface_next
scr_anyface_next

function
scr_anyface_next(arg0, arg1)
{ global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
}
("jackenstein", 0);
21
    msgnextloc(
* LET ME KNOW IF I CAN EVER REPAY YOU...Wait for input
"* LET ME KNOW IF I CAN EVER REPAY YOU.../", "obj_npc_jackenstein_slash_Other_10_gml_26_0"
);
22
    msgnextloc(
* I LIVE IN A HOALWait for inputClose Message
"* I LIVE IN A HOAL/%", "obj_npc_jackenstein_slash_Other_10_gml_27_0"
);
23
    if (
scr_keyitemcheck
scr_keyitemcheck

function
scr_keyitemcheck(arg0)
{ haveit = 0; itemcount = 0; for (i = 0; i < 12; i += 1) { if (global.keyitem[i] == arg0) haveit = 1; if (global.keyitem[i] == arg0) itemcount += 1; } return haveit; }
(31) == 0)
24
    {
25
        with (obj_ch4_DCA08D)
26
            con = 80;
27
        skip = 1;
28
        exit;
29
    }
30
}
31
remanimspeed = image_speed;
32
myinteract = 3;
33
if (skip == 0)
34
{
35
    mydialoguer = instance_create(0, 0, obj_dialoguer);
36
    mydialoguer.jpspecial = jpspecial;
37
}
38
if (skip == 1)
39
{
40
    global.interact = 0;
41
    skip = 0;
42
}
43
talked += 1;