Deltarune (Chapter 4) script viewer

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gml_Object_obj_musicer_room_Create_0

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mysong = "na";
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if (mysong != "na" && !snd_is_playing(global.currentsong[1]))
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{
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    global.currentsong[0] = snd_init(mysong);
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    global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.8, 0.97);
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}