|
1
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scr_enemy_drawhurt_genericscr_enemy_drawhurt_generic
function scr_enemy_drawhurt_generic()
{
if (state == 3 && hurttimer >= 0)
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1);
} ();
|
|
2
|
if (custom_draw_example == 0)
|
|
3
|
{
|
|
4
|
scr_enemy_drawidle_genericscr_enemy_drawidle_generic
function scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (0.16666666666666666);
|
|
5
|
}
|
|
6
|
else if (state == 0)
|
|
7
|
{
|
|
8
|
if (flash == 1)
|
|
9
|
fsiner++;
|
|
10
|
siner += 0.16666666666666666;
|
|
11
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
12
|
{
|
|
13
|
draw_monster_body_part(sparedsprite, siner, x, y);
|
|
14
|
}
|
|
15
|
else
|
|
16
|
{
|
|
17
|
draw_monster_body_part(spr_diamondm_custom_body_example, 1, x + (sin(siner) * 2), y);
|
|
18
|
draw_monster_body_part(spr_diamondm_custom_body_example, 0, x - (sin(siner) * 2), y + cos(siner));
|
|
19
|
}
|
|
20
|
}
|
|
21
|
if (becomeflash == 0)
|
|
22
|
flash = 0;
|
|
23
|
becomeflash = 0;
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