Deltarune (Chapter 4) script viewer

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gml_Object_obj_multiboss_controller_enemy1_Step_0

(view raw script w/o annotations or w/e)
1
if (global.monster[myself] == 1)
2
{
3
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk") && talked == 0 && obj_multiboss_controller.talked == 1)
4
    {
5
        global.typer = 50;
6
        if (obj_multiboss_controller.myattackchoice == 0)
7
            msgsetloc(0, 
HOMING
DIAMONDS!
"HOMING&DIAMONDS!", "obj_baseenemy_slash_Step_0_gml_27_0"
);
8
        if (obj_multiboss_controller.myattackchoice == 1)
9
            msgsetloc(0, 
RISING
DIAMONDS!
"RISING&DIAMONDS!", "obj_baseenemy_slash_Step_0_gml_28_0"
);
10
        if (obj_multiboss_controller.myattackchoice == 2)
11
            msgsetloc(0, 
SWORD
THROW!
"SWORD&THROW!", "obj_baseenemy_slash_Step_0_gml_29_0"
);
12
        
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_z; return myblcon; } }
(x - 160, y, 3);
13
        talked = 1;
14
        talktimer = 0;
15
        rtimer = 0;
16
    }
17
    if (talked == 1 && 
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk"))
18
        
scr_blconskip
scr_blconskip

function
scr_blconskip(arg0)
{ if (arg0 >= 0) { if (button1_p() && talktimer > arg0) talktimer = talkmax; talktimer += 1; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); with (obj_guei_balloon) instance_destroy(); global.mnfight = 1.5; } } else if (arg0 == -1) { if (instance_exists(obj_writer) == false) global.mnfight = 1.5; } else if (arg0 == -2) { talktimer += 1; if (talktimer > 15) talktimer = talkmax; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); with (obj_guei_balloon) instance_destroy(); global.mnfight = 1.5; } } }
(15);
19
}
20
if (global.myfight == 3)
21
{
22
    xx = __view_get(e__VW.XView, 0);
23
    yy = __view_get(e__VW.YView, 0);
24
    if (acting == 1 && actcon == 0)
25
    {
26
        actcon = 1;
27
        obj_multiboss_controller.taunt = 1;
28
        msgsetloc(0, 
* You taunted the enemy. It will now throw swords this turn!Wait for inputClose Message
"* You taunted the enemy. It will now throw swords this turn!/%", "obj_baseenemy_slash_Step_0_gml_127_0"
);
29
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
30
    }
31
    if (acting == 2 && actcon == 0)
32
    {
33
        msgsetloc(0, 
* Kris's simul act!
"* Kris's simul act!", "obj_baseenemy_slash_Step_0_gml_146_0"
);
34
        if (simultotal == 1)
35
            msgsetloc(0, 
* Kris decided to have a really long message when acting alone.
"* Kris decided to have a really long message when acting alone.", "obj_baseenemy_slash_Step_0_gml_147_0"
);
36
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
37
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
38
        if (simulorderkri == 0)
39
            actcon = 20;
40
        else
41
            actcon = -1;
42
    }
43
    if (acting == 3 && actcon == 0)
44
    {
45
        if (obj_multiboss_controller.krisflattercount == 0)
46
        {
47
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
48
            msgset(0, "* You flattered (multiple lines)!/");
49
            msgnext("* And the first time you flatter/");
50
            msgnext("* The text is way longer/%");
51
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
52
            with (obj_multiboss_controller_enemy1)
53
                global.actsimul[myself][2] = 1;
54
            with (obj_multiboss_controller_enemy2)
55
                global.actsimul[myself][2] = 1;
56
            with (obj_multiboss_controller_enemy3)
57
                global.actsimul[myself][2] = 1;
58
            actcon = 1;
59
        }
60
        else
61
        {
62
            if (simultotal == 1)
63
            {
64
                msgset(0, "* You made a memorable and charming flatter!/%");
65
                
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
66
            }
67
            else
68
            {
69
                msgset(0, "* You flatter!/%");
70
                
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
71
            }
72
            if (simulorderkri == 0)
73
                actcon = 20;
74
            else
75
                actcon = -1;
76
        }
77
        obj_multiboss_controller.krisflattercount++;
78
    }
79
    if (actingsus == 1 && actconsus == 1)
80
    {
81
        msgsetloc(0, 
* Susie's unique act A!.Wait for inputClose Message
"* Susie's unique act A!./%", "obj_baseenemy_slash_Step_0_gml_172_0"
);
82
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
83
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
84
        actcon = 1;
85
        actconsus = 0;
86
    }
87
    if (actingsus == 2 && actconsus == 1)
88
    {
89
        msgsetloc(0, 
* Susie's simul act!
"* Susie's simul act!", "obj_baseenemy_slash_Step_0_gml_181_0"
);
90
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
91
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
92
        if (simulordersus == 0)
93
            actconsus = 20;
94
        else
95
            actconsus = 0;
96
    }
97
    if (actingsus == 3 && actconsus == 1)
98
    {
99
        if (obj_multiboss_controller.susieflattercount == 0)
100
        {
101
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
102
            msgset(0, "* Susie flatter (multiple lines)!/");
103
            msgnext("* And the first time susie flatters/");
104
            msgnext("* The text is way longer/%");
105
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
106
            with (obj_multiboss_controller_enemy1)
107
                global.actsimulsus[myself][2] = 1;
108
            with (obj_multiboss_controller_enemy2)
109
                global.actsimulsus[myself][2] = 1;
110
            with (obj_multiboss_controller_enemy3)
111
                global.actsimulsus[myself][2] = 1;
112
            actcon = 1;
113
            actconsus = 0;
114
        }
115
        else
116
        {
117
            if (simultotal == 1)
118
            {
119
                msgset(0, "* Susie made an offensive flatter!/%");
120
                
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
121
            }
122
            else
123
            {
124
                msgset(0, "* Susie flatter!/%");
125
                
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
126
            }
127
            if (simulordersus == 0)
128
                actconsus = 20;
129
            else
130
                actconsus = 0;
131
        }
132
        obj_multiboss_controller.susieflattercount++;
133
    }
134
    if (obj_multiboss_controller.susienotactingalone == 0)
135
    {
136
        if (global.actingsingle[0] == 1 || global.actingsingle[2] == 1)
137
            obj_multiboss_controller.susienotactingalone = 1;
138
    }
139
    if (actingsus == 4 && actconsus == 1)
140
    {
141
        if (simultotal == 1 && obj_multiboss_controller.susienotactingalone == 0)
142
        {
143
            msgset(0, "* Susie acted alone!/%");
144
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
145
            actingsus = 10;
146
        }
147
        else if (simultotal != 1)
148
        {
149
            msgset(0, "* Susie couldn't act alone!");
150
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
151
            if (simulordersus == 0)
152
                actconsus = 20;
153
            else
154
                actconsus = 0;
155
        }
156
        else
157
        {
158
            msgset(0, "* Susie couldn't act alone!/%");
159
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
160
            actcon = 1;
161
            actconsus = 0;
162
        }
163
    }
164
    if (actingsus == 10 && actconsus == 1 && !i_ex(obj_writer))
165
    {
166
        
scr_battle_sprite_set
scr_battle_sprite_set

function
scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 8; hurt = 0; attacktimer = 0; sprite_index = arg1; image_speed = arg2; image_index = 0; if (arg3 == 0) maxframes = image_number; global.faceaction[myself] = 0; } } }
("susie", spr_susie_chomp, 0.25, 1);
167
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
168
        msgset(0, "* Susie was able to execute arbitrary code alone!/%");
169
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
170
        actingsus = 11;
171
    }
172
    if (actingsus == 11 && actconsus == 1 && !i_ex(obj_writer))
173
    {
174
        global.typer = 50;
175
        msgsetloc(0, 
What the!?Wait for inputClose Message
"What the!?/%", "obj_multiboss_controller_enemy1_slash_Step_0_gml_174_0"
);
176
        
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_z; return myblcon; } }
(obj_herosusie.x + 105, obj_herosusie.y, 7);
177
        actingsus = 12;
178
        talktimer = 0;
179
    }
180
    if (actingsus == 12)
181
    {
182
        talktimer++;
183
        if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
184
        {
185
            
scr_battle_sprite_reset
scr_battle_sprite_reset

function
scr_battle_sprite_reset(arg0)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 0; hurt = 0; attacktimer = 0; attacked = 0; global.faceaction[myself] = 0; } } }
("susie");
186
            with (obj_writer)
187
                instance_destroy();
188
            actcon = 1;
189
            actconsus = 0;
190
        }
191
    }
192
    if (actingral == 1 && actconral == 1)
193
    {
194
        msgsetloc(0, 
* Ralsei's unique act A!.Wait for inputClose Message
"* Ralsei's unique act A!./%", "obj_baseenemy_slash_Step_0_gml_190_0"
);
195
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
196
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
197
        actcon = 1;
198
        actconral = 0;
199
    }
200
    if (actingral == 2 && actconral == 1)
201
    {
202
        msgsetloc(0, 
* Ralsei's simul act!
"* Ralsei's simul act!", "obj_baseenemy_slash_Step_0_gml_199_0"
);
203
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
204
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
205
        if (simulorderral == 0)
206
            actconral = 20;
207
        else
208
            actconral = 0;
209
    }
210
    if (actingral == 3 && actconral == 1)
211
    {
212
        if (obj_multiboss_controller.ralseiflattercount == 0)
213
        {
214
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
215
            msgset(0, "* Ralsei flatter!/");
216
            msgnext("* And the first time Ralsei flatters/");
217
            msgnext("* The text is way longer/%");
218
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
219
            with (obj_multiboss_controller_enemy1)
220
                global.actsimulral[myself][2] = 1;
221
            with (obj_multiboss_controller_enemy2)
222
                global.actsimulral[myself][2] = 1;
223
            with (obj_multiboss_controller_enemy3)
224
                global.actsimulral[myself][2] = 1;
225
            actcon = 1;
226
            actconral = 0;
227
        }
228
        else
229
        {
230
            if (simultotal == 1)
231
            {
232
                msgset(0, "* Ralsei made a slightly cringeworthy flatter!/%");
233
                
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
234
            }
235
            else
236
            {
237
                msgset(0, "* Ralsei flatter!/%");
238
                
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
239
            }
240
            if (simulorderral == 0)
241
                actconral = 20;
242
            else
243
                actconral = 0;
244
        }
245
        obj_multiboss_controller.ralseiflattercount++;
246
    }
247
    if (actcon == 20 || actconsus == 20 || actconral == 20)
248
    {
249
        if (
scr_terminate_writer
scr_terminate_writer

function
scr_terminate_writer()
{ __writerkilled = 0; __writerkillable = 0; __writerended = 0; if (instance_exists(obj_writer)) { obj_writer.__endcheckid = id; with (obj_writer) { if (reachedend == 1) { with (__endcheckid) __writerended++; } } if (__writerended == instance_number(obj_writer)) __writerkillable = 1; } else { __writerkilled = 1; } if (button1_p() && __writerkillable == 1) { with (obj_writer) instance_destroy(); __writerkilled = 1; } return __writerkilled; }
())
250
        {
251
            actconsus = -1;
252
            actconral = -1;
253
            actcon = 1;
254
        }
255
    }
256
    if (actcon == 1 && !instance_exists(obj_writer))
257
        
scr_nextact
scr_nextact

function
scr_nextact()
{ global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (i_ex(obj_sound_of_justice_enemy) && obj_sound_of_justice_enemy.phase == 1) { global.charturn = 3; global.myfight = 3; global.currentactingchar = 0; if (global.acting[0] == 0)
scr_nextact();
if (global.acting[0] == 1 && global.actingsimul[0] == 1)
scr_act_simul();
exit; } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0;
scr_attackphase();
} else if (!singleactcomplete) {
scr_act_simul();
} }
();
258
}
259
if (state == 3)
260
{
261
    
scr_enemyhurt_tired_after_damage
scr_enemyhurt_tired_after_damage

function
scr_enemyhurt_tired_after_damage(arg0)
{ if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
}
(0.5);
262
    
scr_enemy_hurt
scr_enemy_hurt

function
scr_enemy_hurt()
{ hurttimer -= 1; if (hurttimer < 0) { state = 0; } else { if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1; if (hurtshake > 1) { if (shakex > 0) shakex -= 1; if (shakex < 0) shakex += 1; shakex = -shakex; hurtshake = 0; } } }
();
263
}
264
265
enum e__VW
266
{
267
    XView,
268
    YView,
269
    WView,
270
    HView,
271
    Angle,
272
    HBorder,
273
    VBorder,
274
    HSpeed,
275
    VSpeed,
276
    Object,
277
    Visible,
278
    XPort,
279
    YPort,
280
    WPort,
281
    HPort,
282
    Camera,
283
    SurfaceID
284
}