Deltarune (Chapter 4) script viewer

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gml_Object_obj_mouse_hat_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(sprite_index, image_index, x + xoff + ((1 - scale) * 20), y + yoff + ((1 - scale) * 20), image_xscale * scale, image_yscale * scale, 0, c_white, 1);
2
var off = sprite_height * 0.25;
3
for (var i = 0; i < array_length(spritestack); i++)
4
{
5
    draw_sprite_ext(spritestack[i], indexstack[i], x + xoff + ((1 - scale) * 20), (y + yoff + ((1 - scale) * 20)) - off, image_xscale * scale, image_yscale * scale, 0, c_white, 1);
6
    off += (sprite_get_height(spritestack[i]) * image_yscale * 0.25);
7
}