Deltarune (Chapter 4) script viewer

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gml_Object_obj_mike_pipe_Draw_0

(view raw script w/o annotations or w/e)
1
if (side == 0)
2
{
3
    draw_sprite_ext(spr_mike_crowd, 1, x, y - yscale2, 1, 1, image_angle + angle, c_white, image_alpha);
4
    draw_sprite_ext(spr_mike_crowd, 2, x, y - yscale2, 1, yscale2, image_angle + angle, c_white, image_alpha);
5
    if (angle == 0)
6
        draw_sprite_ext(spr_mike_crowd, 3, x, y - 10, 1, 1, image_angle + angle, c_white, image_alpha);
7
    draw_sprite_ext(spr_mike_clap, 0, x + max(0, lengthdir_y(4, rot)), (y - yscale2) + max(0, lengthdir_y(4, rot)), 1, 1, 1, image_blend, 1);
8
    draw_sprite_ext(spr_mike_clap, 0, x - max(0, lengthdir_y(4, rot)), y - yscale2 - max(0, lengthdir_y(4, rot)), 1, 1, 1, image_blend, 1);
9
}
10
else
11
{
12
    draw_sprite_ext(spr_mike_crowd, 1, x, y + yscale2, 1, 1, image_angle + angle, c_white, image_alpha);
13
    draw_sprite_ext(spr_mike_crowd, 2, x, y + yscale2, 1, yscale2, image_angle + angle, c_white, image_alpha);
14
    if (angle == 0)
15
        draw_sprite_ext(spr_mike_crowd, 3, x, y + 10, 1, 1, image_angle + angle, c_white, image_alpha);
16
    draw_sprite_ext(spr_mike_clap, 0, x + max(0, lengthdir_y(4, rot)), y + yscale2 + max(0, lengthdir_y(4, rot)), 1, -1, 1, image_blend, 1);
17
    draw_sprite_ext(spr_mike_clap, 0, x - max(0, lengthdir_y(4, rot)), (y + yscale2) - max(0, lengthdir_y(4, rot)), 1, -1, 1, image_blend, 1);
18
}
19
rot += 60;