Deltarune (Chapter 4) script viewer
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gml_Object_obj_mike_controller_Step_2
(view raw script w/o annotations or w/e)
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1
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if (battle_active)
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2
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{
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3
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with (obj_heart)
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4
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{
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5
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x = other.x - 10;
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6
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y = other.y - 10;
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7
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canmove = false;
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8
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}
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9
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}
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