Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_mike_controller_Other_73

(view raw script w/o annotations or w/e)
1
if (global.right_click_mic)
2
    exit;
3
if (global.use_mic && room != room_dw_castle_tv_zone_3)
4
    
scr_mic_record
scr_mic_record

function
scr_mic_record()
{ len = ds_map_find_value(async_load, "data_len"); buffer_seek(audio_buffer, buffer_seek_start, 0); buffer_copy(ds_map_find_value(async_load, "buffer_id"), 0, len, audio_buffer, 0); var alpha = 0.003; for (var i = 0; i < (len / 16); i++) { var us = buffer_read(audio_buffer, buffer_s16); us = abs(us); if (us_old == -1) us_old = us; us = (alpha * us) + ((1 - alpha) * us_old); us_old = us; if (!variable_global_exists("mic_sensitivity")) global.mic_sensitivity = 0.5; microphone_volume = clamp(us * max(0.01, global.mic_sensitivity) * 0.05, 0, 100); with (obj_mike_minigame_controller) { if (inv_mic) other.microphone_volume = 101 - other.microphone_volume; } } } function mic_reset() { if (global.use_mic) { if (audio_record != -4) { audio_stop_recording(audio_record); buffer_delete(audio_buffer); } audio_record = audio_start_recording(global.microphone); audio_buffer = buffer_create(9600, buffer_fixed, 2); } }
();