Deltarune (Chapter 4) script viewer

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gml_Object_obj_make_fountain_Create_0

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1
con = 61;
2
cutscene_parent = instance_find(obj_ch4_DCA15, 0);
3
susie_sprite = cutscene_parent.anim_marker;
4
active = 0;
5
drawkris = 0;
6
image_speed = 0;
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image_index = 0;
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image_xscale = 1;
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image_yscale = 1;
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balltimer = 0;
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ballcon = 0;
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xballtimer = 0;
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yballtimer = 0;
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inverttimer = 0;
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ballmake = 1;
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releasetimer = 0;
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ceilheight = 0;
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ceiltimer = 0;
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fountain_sound = -4;
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speed_modifier = 1;
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volume_modifier = 1;
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if (room == room_lw_church_entrance)
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    speed_modifier = 2.4;