Deltarune (Chapter 4) script viewer

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gml_Object_obj_magic_book_Other_10

(view raw script w/o annotations or w/e)
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for (var i = 0; i < bullets; i++)
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{
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    with (instance_create(x, y, obj_regularbullet))
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    {
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        other.bullet[i] = id;
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        sprite_index = spr_bullet_ghostfire;
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        angle = (360 / other.bullets) * i;
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        dist = 0;
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        visible = false;
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    }
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scr_bullet_inherit
scr_bullet_inherit

function
scr_bullet_inherit(arg0)
{ if (i_ex(arg0)) { if (damage != -1) arg0.damage = damage; if (grazepoints != -1) arg0.grazepoints = grazepoints; if (timepoints != -1) arg0.timepoints = timepoints; if (inv != -1) arg0.inv = inv; if (target != -1) arg0.target = target; if (grazed != -1) arg0.grazed = 0; if (grazetimer != -1) arg0.grazetimer = 0; if (object_index == obj_dbulletcontroller) { arg0.creatorid = creatorid; arg0.creator = creator; } arg0.element = element; } }
(bullet[i]);
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}