Deltarune (Chapter 4) script viewer

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gml_Object_obj_lw_rain_effect_Other_12

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1
mus_volume(global.currentsong[3], 0, 28);
2
mus_volume(global.currentsong[5], 0.75, 28);
3
global.flag[794] = 3;
4
room_exit = true;