Deltarune (Chapter 4) script viewer

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gml_Object_obj_lightsource_window_Draw_0

(view raw script w/o annotations or w/e)
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if (!wall)
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{
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    var _blendState = gpu_get_blendmode();
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    draw_set_blend_mode(bm_add);
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    image_blend = c_gray;
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    draw_self();
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    draw_set_blend_mode(_blendState);
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}
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else
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{
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    draw_self();
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}