Deltarune (Chapter 4) script viewer

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gml_Object_obj_lightsource_lamp_Draw_0

(view raw script w/o annotations or w/e)
1
draw_self();
2
x1 = x + lengthdir_x(16, image_angle + 20);
3
y1 = y + lengthdir_y(16, image_angle + 20);
4
x2 = x + lengthdir_x(16, image_angle - 20);
5
y2 = y + lengthdir_y(16, image_angle - 20);