Deltarune (Chapter 4) script viewer

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gml_Object_obj_lightsource_floor_Draw_0

(view raw script w/o annotations or w/e)
1
var _blendState = gpu_get_blendmode();
2
draw_set_blend_mode(bm_add);
3
image_blend = c_black;
4
draw_self();
5
draw_set_blend_mode(_blendState);