Deltarune (Chapter 4) script viewer

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gml_Object_obj_lightsource_behind_Create_0

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smallerLight = 0;
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biggerLight = 0;
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siner = irandom(120);
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radius = 160;
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image_speed = 0.16666666666666666;
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if (!instance_exists(obj_followinglight))
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    instance_create(x, y, obj_followinglight);