Deltarune (Chapter 4) script viewer

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gml_Object_obj_lightbeamfx_Create_0

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1
ps = part_system_create();
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part_system_automatic_draw(ps, false);
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ptdust = part_type_create();
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part_type_sprite(ptdust, 4844, true, false, false);
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part_type_speed(ptdust, 0.06, 0.2, 0, 0.1);
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part_type_direction(ptdust, 0, 360, 0, 0.5);
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part_type_life(ptdust, 50, 350);
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part_type_alpha3(ptdust, 0, 1, 0);
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part_type_size(ptdust, 0.7, 3, 0, 0);
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part_type_blend(ptdust, true);
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surfdust_tiled = -4;
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surfdust = -4;
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surfmask = -4;
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pemitter = part_emitter_create(ps);
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part_emitter_region(ps, pemitter, 0, 640, 0, 480, 0, 0);
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part_emitter_stream(ps, pemitter, ptdust, 6);
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repeat (60)
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    part_system_update(ps);