Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_lantern_shrinking_Other_16

(view raw script w/o annotations or w/e)
1
draw_set_alpha(lightalpha);
2
d_circle(x - camerax(), y - cameray(), (size * 1.125) + (sin(siner / 30) * 2), false);
3
draw_set_alpha(1);