|
1
|
if (global.inv < 0)
|
|
2
|
{
|
|
3
|
scr_damage_cachescr_damage_cache
function scr_damage_cache()
{
global.damage_cache = [];
for (var i = 0; i < 3; i++)
global.damage_cache[array_length(global.damage_cache)] = global.hp[global.char[i]];
}
function scr_damage_check()
{
if (!variable_global_exists("damage_cache"))
global.damage_cache = [];
var took_damage = false;
for (var i = 0; i < array_length(global.damage_cache); i++)
{
var hp_cache = global.damage_cache[i];
if (global.hp[global.char[i]] < hp_cache)
{
took_damage = true;
break;
}
}
if (took_damage)
{
with (obj_event_manager)
trigger_event(UnknownEnum.Value_1);
}
}
enum UnknownEnum
{
Value_1 = 1
} ();
|
|
4
|
if (!audio_is_playing(snd_hurt1) && !instance_exists(obj_shake))
|
|
5
|
{
|
|
6
|
instance_create(0, 0, obj_shake);
|
|
7
|
snd_play(snd_hurt1);
|
|
8
|
}
|
|
9
|
var krisalive = true;
|
|
10
|
var susiealive = true;
|
|
11
|
var ralseialive = true;
|
|
12
|
if (global.hp[1] < 1)
|
|
13
|
krisalive = false;
|
|
14
|
if (global.hp[2] < 1)
|
|
15
|
susiealive = false;
|
|
16
|
if (global.hp[3] < 1)
|
|
17
|
ralseialive = false;
|
|
18
|
var _r = 5;
|
|
19
|
if (i_ex(obj_balthizard_enemy) && obj_balthizard_enemy.attackdown)
|
|
20
|
_r = 2;
|
|
21
|
repeat (_r)
|
|
22
|
{
|
|
23
|
var a = choose(0, 1, 2);
|
|
24
|
if (a == 0)
|
|
25
|
{
|
|
26
|
if (global.hp[1] > 0)
|
|
27
|
global.hp[1]--;
|
|
28
|
else if (global.hp[2] > 0)
|
|
29
|
global.hp[2]--;
|
|
30
|
else if (global.hp[3] > 0)
|
|
31
|
global.hp[1]--;
|
|
32
|
}
|
|
33
|
if (a == 1)
|
|
34
|
{
|
|
35
|
if (global.hp[2] > 0)
|
|
36
|
global.hp[2]--;
|
|
37
|
else if (global.hp[3] > 0)
|
|
38
|
global.hp[3]--;
|
|
39
|
else if (global.hp[1] > 0)
|
|
40
|
global.hp[1]--;
|
|
41
|
}
|
|
42
|
if (a == 2)
|
|
43
|
{
|
|
44
|
if (global.hp[3] > 0)
|
|
45
|
global.hp[3]--;
|
|
46
|
else if (global.hp[1] > 0)
|
|
47
|
global.hp[1]--;
|
|
48
|
else if (global.hp[2] > 0)
|
|
49
|
global.hp[2]--;
|
|
50
|
}
|
|
51
|
}
|
|
52
|
if (global.hp[1] < 1 && krisalive)
|
|
53
|
{
|
|
54
|
__targx = global.charinstance[0].x;
|
|
55
|
__targy = (global.charinstance[0].y + global.charinstance[0].myheight) - 24;
|
|
56
|
dmgwriter = instance_create(__targx, __targy, obj_dmgwriter);
|
|
57
|
dmgwriter.damage = abs(global.hp[1] - (global.maxhp[1] / 2));
|
|
58
|
global.hp[1] = round(-global.maxhp[1] / 2);
|
|
59
|
dmgwriter.type = 4;
|
|
60
|
scr_deadscr_dead
function scr_dead(arg0)
{
global.charmove[arg0] = 0;
global.charcantarget[arg0] = 0;
global.chardead[arg0] = 1;
global.charaction[arg0] = 0;
global.charspecial[arg0] = 0;
} (0);
|
|
61
|
}
|
|
62
|
if (global.hp[2] < 1 && susiealive)
|
|
63
|
{
|
|
64
|
__targx = global.charinstance[1].x;
|
|
65
|
__targy = (global.charinstance[1].y + global.charinstance[1].myheight) - 24;
|
|
66
|
dmgwriter = instance_create(__targx, __targy, obj_dmgwriter);
|
|
67
|
dmgwriter.damage = abs(global.hp[2] - (global.maxhp[2] / 2));
|
|
68
|
global.hp[2] = round(-global.maxhp[2] / 2);
|
|
69
|
dmgwriter.type = 4;
|
|
70
|
scr_deadscr_dead
function scr_dead(arg0)
{
global.charmove[arg0] = 0;
global.charcantarget[arg0] = 0;
global.chardead[arg0] = 1;
global.charaction[arg0] = 0;
global.charspecial[arg0] = 0;
} (1);
|
|
71
|
}
|
|
72
|
if (global.hp[3] < 1 && ralseialive)
|
|
73
|
{
|
|
74
|
__targx = global.charinstance[2].x;
|
|
75
|
__targy = (global.charinstance[2].y + global.charinstance[2].myheight) - 24;
|
|
76
|
dmgwriter = instance_create(__targx, __targy, obj_dmgwriter);
|
|
77
|
dmgwriter.damage = abs(global.hp[3] - (global.maxhp[3] / 2));
|
|
78
|
global.hp[3] = round(-global.maxhp[3] / 2);
|
|
79
|
dmgwriter.type = 4;
|
|
80
|
scr_deadscr_dead
function scr_dead(arg0)
{
global.charmove[arg0] = 0;
global.charcantarget[arg0] = 0;
global.chardead[arg0] = 1;
global.charaction[arg0] = 0;
global.charspecial[arg0] = 0;
} (2);
|
|
81
|
}
|
|
82
|
scr_damage_check();
|
|
83
|
var gameover = 1;
|
|
84
|
if (global.char[0] != 0 && global.hp[global.char[0]] > 0)
|
|
85
|
gameover = 0;
|
|
86
|
if (global.char[1] != 0 && global.hp[global.char[1]] > 0)
|
|
87
|
gameover = 0;
|
|
88
|
if (global.char[2] != 0 && global.hp[global.char[2]] > 0)
|
|
89
|
gameover = 0;
|
|
90
|
if (gameover == 1)
|
|
91
|
scr_gameoverscr_gameover
function scr_gameover()
{
if (global.flag[35 gameover_mode] == 0)
{
audio_stop_all();
snd_play(snd_hurt1);
if (global.chapter == 4)
{
if (i_ex(obj_jackenstein_enemy))
global.tempflag[89]++;
}
global.screenshot = sprite_create_from_surface(application_surface, 0, 0, __view_get(e__VW.WView, 0), __view_get(e__VW.HView, 0), 0, 0, 0, 0);
snd_free_all();
room_goto(room_gameover );
}
if (global.flag[35 gameover_mode] == 1)
{
global.turntimer = -1;
global.flag[36 dojo_failure] = 1;
global.flag[39 dojo_abort?] = 1;
}
if (global.flag[35 gameover_mode] == 2)
{
audio_stop_all();
snd_play(snd_hurt1);
snd_free_all();
global.entrance = 0;
global.tempflag[9] = 1;
global.fighting = 0;
global.interact = 0;
global.hp[0] = 1;
global.hp[1] = 1;
global.hp[2] = 1;
global.hp[3] = 1;
__room = room;
if (global.chapter == 2)
{
with (instance_create(0, 0, obj_persistentfadein))
image_alpha = 1.2;
}
room_goto(__room);
}
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
92
|
}
|