Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_incense_cloud_Create_0

(view raw script w/o annotations or w/e)
1
scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
image_speed = 1;
3
image_xscale = choose(1, -1);
4
image_yscale = choose(1, -1);
5
current_angle = 0;
6
rotate_ratio = 1;
7
distance_goal = 120;
8
distance = 120;
9
individual_value = irandom(13);
10
timer = 0;
11
dietimer = 0;
12
con = 0;
13
type = 1;
14
alpha1 = 0;
15
alpha2 = 0;
16
grazetimer = 0;
17
grazepoints = 1.5;