Deltarune (Chapter 4) script viewer

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gml_Object_obj_homealone_vent_cover_old_Draw_0

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for (var i = 0; i < image_yscale; i++)
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{
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    draw_text(0, i * 10, string(y + (i * sprite_height)));
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    draw_sprite_ext(sprite_index, 0, x, y + (i * sprite_get_height(sprite_index)), 1, 1, 0, c_white, 1);
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    draw_sprite_ext(sprite_index, 0, x, y + (i * sprite_get_height(sprite_index)), 1, 1, 0, c_black, cover_alpha);
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}