Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_homealone_treat_launcher_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
shoot_treat = false;
3
shoot_timer = 0;
4
treat = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(x, y, spr_noellehouse_snack);
5
treat.visible = 0;
6
hit_fan = false;
7
load_treat = false;
8
load_timer = 0;