Deltarune (Chapter 4) script viewer

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gml_Object_obj_homealone_interactable_Step_0

(view raw script w/o annotations or w/e)
1
if (interact_event)
2
{
3
    interact_event = false;
4
    interacting = true;
5
    alarm[0]
 = 1;
gml_Object_obj_homealone_interactable_Alarm_0.gml

exit;
6
}