|
1
|
if (con < 0)
|
|
2
|
exit;
|
|
3
|
if (con == 1)
|
|
4
|
{
|
|
5
|
con = 99;
|
|
6
|
global.interact = 1;
|
|
7
|
with (obj_homealone_heart)
|
|
8
|
instance_destroy();
|
|
9
|
closet = instance_create(108, 1, obj_noellehouse_dess_closet);
|
|
10
|
closet.depth = 30000;
|
|
11
|
if (!i_ex(obj_homealone_heart))
|
|
12
|
{
|
|
13
|
heart = instance_create(110, 65, obj_homealone_heart);
|
|
14
|
heart.depth = 40000;
|
|
15
|
heart.cutscene = 1;
|
|
16
|
with (obj_mainchara)
|
|
17
|
{
|
|
18
|
y = -200;
|
|
19
|
cutscene = 1;
|
|
20
|
freeze = 1;
|
|
21
|
visible = 0;
|
|
22
|
}
|
|
23
|
}
|
|
24
|
kris = instance_create(135, 78, obj_homealone_dess_closet_kris);
|
|
25
|
kris.visible = false;
|
|
26
|
kris.depth = obj_homealone_heart.depth - 20;
|
|
27
|
pile_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (closet.x + 1, closet.y + 68, spr_noellehouse_dess_closet_pile);
|
|
28
|
pile_marker.depth = kris.depth - 100;
|
|
29
|
santa[0] = instance_create(144, closet.y + 45, obj_homealone_dancing_santa_mini);
|
|
30
|
santa[1] = instance_create(174, closet.y + 63, obj_homealone_dancing_santa_mini);
|
|
31
|
santa[1].santa_type = 1;
|
|
32
|
for (var i = 0; i < array_length_1d(santa); i++)
|
|
33
|
santa[i].depth = pile_marker.depth + 200;
|
|
34
|
target_santa = -4;
|
|
35
|
pan_closet = false;
|
|
36
|
heart_pushback = false;
|
|
37
|
kris_ready = 0;
|
|
38
|
push_velocity = 0;
|
|
39
|
push_timer = 0;
|
|
40
|
present = instance_create(162, closet.y + 40, obj_homealone_present);
|
|
41
|
present.depth = pile_marker.depth + 200;
|
|
42
|
present2 = instance_create(222, closet.y + 45, obj_homealone_present);
|
|
43
|
present2.sprite_index = spr_noellehouse_present_thin;
|
|
44
|
present2.depth = pile_marker.depth + 200;
|
|
45
|
present2.movespeed = 2;
|
|
46
|
var santa_xpos_a = santa[0].x;
|
|
47
|
var santa_ypos_a = santa[0].y;
|
|
48
|
var santa_xpos_b = santa[1].x + 10;
|
|
49
|
var santa_ypos_b = santa[1].y;
|
|
50
|
with (kris)
|
|
51
|
{
|
|
52
|
santax[0] = santa_xpos_a;
|
|
53
|
santay[0] = santa_ypos_a;
|
|
54
|
santax[1] = santa_xpos_b;
|
|
55
|
santay[1] = santa_ypos_b;
|
|
56
|
}
|
|
57
|
guitar_marker = instance_create(277, 40, obj_homealone_dess_guitar);
|
|
58
|
guitar_marker.depth = obj_homealone_heart.depth + 20;
|
|
59
|
ladder_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (295, 69, spr_noellehouse_dess_closet_ladder);
|
|
60
|
ladder_marker.depth = kris.depth + 10;
|
|
61
|
with (obj_npc_room)
|
|
62
|
instance_destroy();
|
|
63
|
kris_pickup = true;
|
|
64
|
with (kris)
|
|
65
|
{
|
|
66
|
x = 184;
|
|
67
|
image_speed = 0;
|
|
68
|
pickup_stick = true;
|
|
69
|
}
|
|
70
|
kris_press_santa = false;
|
|
71
|
kris_swing_heart = false;
|
|
72
|
shelf_cover[0] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (162, 58, spr_noellehouse_dess_closet_shelf_cover);
|
|
73
|
shelf_cover[1] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (132, 58, spr_noellehouse_dess_closet_shelf_cover);
|
|
74
|
shelf_cover[2] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (193, 58, spr_noellehouse_dess_closet_shelf_cover);
|
|
75
|
shelf_cover[3] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (281, 58, spr_noellehouse_dess_closet_shelf_cover);
|
|
76
|
for (var i = 0; i < array_length_1d(shelf_cover); i++)
|
|
77
|
{
|
|
78
|
shelf_cover[i].image_xscale = 1.2;
|
|
79
|
shelf_cover[i].depth = obj_homealone_heart.depth - 5;
|
|
80
|
}
|
|
81
|
}
|
|
82
|
if (open_closet)
|
|
83
|
{
|
|
84
|
open_closet = false;
|
|
85
|
with (closet)
|
|
86
|
open_door = true;
|
|
87
|
}
|
|
88
|
if (close_closet)
|
|
89
|
{
|
|
90
|
close_closet = false;
|
|
91
|
with (closet)
|
|
92
|
close_door = true;
|
|
93
|
}
|
|
94
|
if (closet_fadein)
|
|
95
|
{
|
|
96
|
closet_fadein = false;
|
|
97
|
kris.visible = true;
|
|
98
|
with (closet)
|
|
99
|
{
|
|
100
|
kris_active = false;
|
|
101
|
closet_fadein = true;
|
|
102
|
}
|
|
103
|
scr_delay_var("pan_closet", true, 30);
|
|
104
|
scr_delay_var("kris_pickup", true, 30);
|
|
105
|
}
|
|
106
|
if (pan_closet)
|
|
107
|
{
|
|
108
|
if (camerax() != 20 || cameray() != -20)
|
|
109
|
{
|
|
110
|
camerax_set(scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (camerax(), 20, 1));
|
|
111
|
cameray_set(scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (cameray(), -20, 1));
|
|
112
|
}
|
|
113
|
else
|
|
114
|
{
|
|
115
|
pan_closet = false;
|
|
116
|
global.interact = 0;
|
|
117
|
}
|
|
118
|
}
|
|
119
|
if (finish_sequence)
|
|
120
|
{
|
|
121
|
with (obj_homealone_heart)
|
|
122
|
{
|
|
123
|
x = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (x, other.guitar_marker.x + 20, 2);
|
|
124
|
y = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (y, other.guitar_marker.y + 10, 2);
|
|
125
|
}
|
|
126
|
finish_timer++;
|
|
127
|
if (finish_timer == 1)
|
|
128
|
{
|
|
129
|
snd_play(snd_susie_strum_mistake);
|
|
130
|
global.interact = 1;
|
|
131
|
with (obj_homealone_dancing_santa_mini)
|
|
132
|
{
|
|
133
|
if (is_active)
|
|
134
|
{
|
|
135
|
turn_on = false;
|
|
136
|
alarm[0]
|
|
137
|
}
|
|
138
|
}
|
|
139
|
}
|
|
140
|
else if (finish_timer == 8)
|
|
141
|
{
|
|
142
|
with (obj_homealone_dess_convo)
|
|
143
|
interrupt_convo();
|
|
144
|
with (kris)
|
|
145
|
{
|
|
146
|
kris_ready = 0;
|
|
147
|
visible = 0;
|
|
148
|
}
|
|
149
|
var _kris_x = kris.x;
|
|
150
|
var _kris_y = kris.y;
|
|
151
|
var _kris_sprite = 5572;
|
|
152
|
var _emote = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (_kris_x + 10, _kris_y - 10, spr_exc);
|
|
153
|
scr_doomscr_doom
function scr_doom(arg0 = id, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
persistent = arg0.persistent;
}
} (_emote, 31);
|
|
154
|
with (closet)
|
|
155
|
{
|
|
156
|
kris_sprite = _kris_sprite;
|
|
157
|
kris_x = _kris_x;
|
|
158
|
kris_y = _kris_y;
|
|
159
|
kris_active = true;
|
|
160
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("kris_index", 0, 2, 6);
|
|
161
|
}
|
|
162
|
finish_con = 1;
|
|
163
|
scr_delay_var("finish_con", 5, 31);
|
|
164
|
}
|
|
165
|
if (finish_con == 5)
|
|
166
|
{
|
|
167
|
if (closet.kris_x != 232)
|
|
168
|
{
|
|
169
|
with (closet)
|
|
170
|
{
|
|
171
|
kris_sprite = spr_noellehouse_dess_kris_walk_right;
|
|
172
|
kris_anim_speed = 0.2;
|
|
173
|
kris_x = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (kris_x, 232, 6);
|
|
174
|
}
|
|
175
|
}
|
|
176
|
else
|
|
177
|
{
|
|
178
|
finish_con = 6;
|
|
179
|
}
|
|
180
|
}
|
|
181
|
if (finish_con == 6)
|
|
182
|
{
|
|
183
|
finish_con = 7;
|
|
184
|
scr_delay_var("finish_con", 8, 45);
|
|
185
|
with (closet)
|
|
186
|
{
|
|
187
|
kris_sprite = spr_noellehouse_dess_kris_hockey_swing;
|
|
188
|
kris_index = 0;
|
|
189
|
kris_anim_speed = 0;
|
|
190
|
scr_delay_var("kris_index", 1, 20);
|
|
191
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerpvar, 20, "kris_y", kris_y, kris_y - 30, 12, 3, "out");
|
|
192
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerpvar, 20, "kris_x", kris_x, kris_x + 10, 12, 3, "out");
|
|
193
|
}
|
|
194
|
with (obj_noellehouse_dess_closet)
|
|
195
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerpvar, 24, "door_alpha", 0, 1, 6);
|
|
196
|
with (obj_homealone_vent_overlay)
|
|
197
|
scr_delay_var("dess_closet_alpha_target", 0.5, 16);
|
|
198
|
}
|
|
199
|
if (finish_con == 8)
|
|
200
|
{
|
|
201
|
finish_con = -1;
|
|
202
|
with (obj_noellehouse_dess)
|
|
203
|
con = 50;
|
|
204
|
}
|
|
205
|
}
|