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gml_Object_obj_homealone_basement_convo_Create_0

(view raw script w/o annotations or w/e)
1
auto_text = true;
2
auto_text_buffer_time = 90;
3
auto_text_buffer = auto_text_buffer_time;
4
auto_text_start = false;
5
auto_text_stop = false;
6
con = -1;
7
convo = [];
8
convo_parent_index = 0;
9
convo_index = 0;
10
convo_line_index = 0;
11
convo_wait = false;
12
convo_timer = 0;
13
convo[0][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* So,Delay 11 uh...
"* So^1, uh...", "obj_homealone_basement_convo_slash_Create_0_gml_22_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Um...Delay 11 looks like it's just the two...Delay 11 of us...
"* Um..^1. looks like it's just the two..^1. of us...", "obj_homealone_basement_convo_slash_Create_0_gml_23_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Damn,Delay 11 kinda awkward without Kris here...)
"* (Damn^1, kinda awkward without Kris here...)", "obj_homealone_basement_convo_slash_Create_0_gml_24_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* (Why do I wish Kris was here...?)
"* (Why do I wish Kris was here...?)", "obj_homealone_basement_convo_slash_Create_0_gml_25_0"
))];
14
convo[0][1] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Maybe...)
"* (Maybe...)", "obj_homealone_basement_convo_slash_Create_0_gml_28_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Maybe I could bring up...Delay 11 the Dark World...?)
"* (Maybe I could bring up..^1. the Dark World...?)", "obj_homealone_basement_convo_slash_Create_0_gml_29_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Just...Delay 11 say it was...Delay 11 a dream I had?)
"* (Just..^1. say it was..^1. a dream I had?)", "obj_homealone_basement_convo_slash_Create_0_gml_30_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Nah,Delay 11 that'd be weird,Delay 11 right...?)
"* (Nah^1, that'd be weird^1, right...?)", "obj_homealone_basement_convo_slash_Create_0_gml_31_0"
))];
15
convo[0][2] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* (I wonder if I...)
"* (I wonder if I...)", "obj_homealone_basement_convo_slash_Create_0_gml_34_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* (I wonder if I could bring up...Delay 11 the dream I had.)
"* (I wonder if I could bring up..^1. the dream I had.)", "obj_homealone_basement_convo_slash_Create_0_gml_35_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* (Noelle,Delay 11 no!Delay 11 She'll think you're a weirdo!)
"* (Noelle^1, no^1! She'll think you're a weirdo!)", "obj_homealone_basement_convo_slash_Create_0_gml_36_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* (...Delay 11 but...)
"* (..^1. but...)", "obj_homealone_basement_convo_slash_Create_0_gml_37_0"
))];
16
convo[1][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Do you...Delay 11 hear something...? From the basement?
"* Do you..^1. hear something...? From the basement?", "obj_homealone_basement_convo_slash_Create_0_gml_42_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Damn...Delay 11 hope it's not the severed hand...
"* Damn..^1. hope it's not the severed hand...", "obj_homealone_basement_convo_slash_Create_0_gml_43_0"
))];
17
convo[2][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Faha,Delay 11 is that a Blood Crushers 2 reference?
"* Faha^1, is that a Blood Crushers 2 reference?", "obj_homealone_basement_convo_slash_Create_0_gml_48_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Huh? Dude,Delay 11 you actually know it?
"* Huh? Dude^1, you actually know it?", "obj_homealone_basement_convo_slash_Create_0_gml_49_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Of course!Delay 11 It's like a super-duper classic!
"* Of course^1! It's like a super-duper classic!", "obj_homealone_basement_convo_slash_Create_0_gml_50_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* One day,Delay 11 the protagonist wakes up without a hand...
"* One day^1, the protagonist wakes up without a hand...", "obj_homealone_basement_convo_slash_Create_0_gml_51_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Then like,Delay 11 they hear music playing in the basement...
"* Then like^1, they hear music playing in the basement...", "obj_homealone_basement_convo_slash_Create_0_gml_52_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* And when they go down,Delay 11 it starts attacking them and stuff!!
"* And when they go down^1, it starts attacking them and stuff!!", "obj_homealone_basement_convo_slash_Create_0_gml_53_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Cheezus,Delay 11 yeah!Delay 11 That was so freaky!Delay 11 Fahaha!
"* Cheezus^1, yeah^1! That was so freaky^1! Fahaha!", "obj_homealone_basement_convo_slash_Create_0_gml_54_0"
))];
18
convo[2][1] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Y'know,Delay 11 I never,Delay 11 like,Delay 11 saw the original. Only 2.
"* Y'know^1, I never^1, like^1, saw the original. Only 2.", "obj_homealone_basement_convo_slash_Create_0_gml_57_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Gosh,Delay 11 really? I have the box set,Delay 11 do you wanna watch?
"* Gosh^1, really? I have the box set^1, do you wanna watch?", "obj_homealone_basement_convo_slash_Create_0_gml_58_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Dude,Delay 11 that would be awesome!
"* Dude^1, that would be awesome!", "obj_homealone_basement_convo_slash_Create_0_gml_59_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Yeah!Delay 11 Gosh,Delay 11 I used to watch it,Delay 11 like,Delay 11 religiously,Delay 11 faha.
"* Yeah^1! Gosh^1, I used to watch it^1, like^1, religiously^1, faha.", "obj_homealone_basement_convo_slash_Create_0_gml_60_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* It'd be nice to...Delay 11 have someone to watch it with again.
"* It'd be nice to..^1. have someone to watch it with again.", "obj_homealone_basement_convo_slash_Create_0_gml_61_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Heheh.
"* Heheh.", "obj_homealone_basement_convo_slash_Create_0_gml_62_0"
))];
19
convo[2][2] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* ...Delay 11 what about,Delay 11 uh,Delay 11 Catti? Doesn't she like scary stuff?
"* ..^1. what about^1, uh^1, Catti? Doesn't she like scary stuff?", "obj_homealone_basement_convo_slash_Create_0_gml_65_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Umm...Delay 11 well,Delay 11 she just...Delay 11 takes it a little serious?
"* Umm..^1. well^1, she just..^1. takes it a little serious?", "obj_homealone_basement_convo_slash_Create_0_gml_66_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Like,Delay 11 analyzes all the magic and stuff. It's a little...
"* Like^1, analyzes all the magic and stuff. It's a little...", "obj_homealone_basement_convo_slash_Create_0_gml_67_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Haha,Delay 11 that's wicked annoying.
"* Haha^1, that's wicked annoying.", "obj_homealone_basement_convo_slash_Create_0_gml_68_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Umm,Delay 11 no,Delay 11 no!Delay 11 ...Delay 11 but...Delay 11 yes.
"* Umm^1, no^1, no^1! ..^1. but..^1. yes.", "obj_homealone_basement_convo_slash_Create_0_gml_69_0"
))];
20
convo[2][3] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* OH,Delay 11 you want to know what else this reminds me of?
"* OH^1, you want to know what else this reminds me of?", "obj_homealone_basement_convo_slash_Create_0_gml_72_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* So there's this guy that gets really mad about games...
"* So there's this guy that gets really mad about games...", "obj_homealone_basement_convo_slash_Create_0_gml_73_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* And he made this goofy horror series...
"* And he made this goofy horror series...", "obj_homealone_basement_convo_slash_Create_0_gml_74_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* ...Delay 11 about this bucket with ICE-E's face that tries to kill him?
"* ..^1. about this bucket with ICE-E's face that tries to kill him?", "obj_homealone_basement_convo_slash_Create_0_gml_75_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* ...Delay 11 umm,Delay 11 have you seen that?
"* ..^1. umm^1, have you seen that?", "obj_homealone_basement_convo_slash_Create_0_gml_76_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* ...Delay 11 no?
"* ..^1. no?", "obj_homealone_basement_convo_slash_Create_0_gml_77_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Oh.
"* Oh.", "obj_homealone_basement_convo_slash_Create_0_gml_78_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Well,Delay 11 I think...Delay 11 maybe it's okay if you haven't.
"* Well^1, I think..^1. maybe it's okay if you haven't.", "obj_homealone_basement_convo_slash_Create_0_gml_79_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Dude,Delay 11 let's watch that too.
"* Dude^1, let's watch that too.", "obj_homealone_basement_convo_slash_Create_0_gml_80_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Really? Haha,Delay 11 I have it saved on my phone,Delay 11 here.
"* Really? Haha^1, I have it saved on my phone^1, here.", "obj_homealone_basement_convo_slash_Create_0_gml_81_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Hell yeah.
"* Hell yeah.", "obj_homealone_basement_convo_slash_Create_0_gml_82_0"
))];
21
convo[2][4] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Haha,Delay 11 this rules.
"* Haha^1, this rules.", "obj_homealone_basement_convo_slash_Create_0_gml_85_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* I have like,Delay 11 a whole playlist. Haha.
"* I have like^1, a whole playlist. Haha.", "obj_homealone_basement_convo_slash_Create_0_gml_86_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Cool.
"* Cool.", "obj_homealone_basement_convo_slash_Create_0_gml_87_0"
))];
22
convo[2][5] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* (It's nice just being quiet next to her...)
"* (It's nice just being quiet next to her...)", "obj_homealone_basement_convo_slash_Create_0_gml_90_0"
))];
23
convo[2][6] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Feels cool just...)
"* (Feels cool just...)", "obj_homealone_basement_convo_slash_Create_0_gml_93_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* (Just chilling and...Delay 11 not even needing to talk.)
"* (Just chilling and..^1. not even needing to talk.)", "obj_homealone_basement_convo_slash_Create_0_gml_94_0"
))];
24
convo[3][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Dude,Delay 11 the lights...
"* Dude^1, the lights...", "obj_homealone_basement_convo_slash_Create_0_gml_99_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
* Did,Delay 11 like,Delay 11 the power go out..?
"* Did^1, like^1, the power go out..?", "obj_homealone_basement_convo_slash_Create_0_gml_100_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* Auugh,Delay 11 Kris!
"* Auugh^1, Kris!", "obj_homealone_basement_convo_slash_Create_0_gml_101_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* We know it's you doing one of your stupid pranks!
"* We know it's you doing one of your stupid pranks!", "obj_homealone_basement_convo_slash_Create_0_gml_102_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
* ...Delay 11 Let's go fix the breaker.
"* ..^1. Let's go fix the breaker.", "obj_homealone_basement_convo_slash_Create_0_gml_103_0"
))];
25
convo[4][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* Oops. The tree...
"\\EK* Oops. The tree...", "obj_homealone_basement_convo_slash_Create_0_gml_108_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 9* Umm,Delay 11 sorry,Delay 11 Dad didn't clean the basement this year...
"\\E9* Umm^1, sorry^1, Dad didn't clean the basement this year...", "obj_homealone_basement_convo_slash_Create_0_gml_109_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 3* Anyways,Delay 11 the breaker's down here somewhere.
"\\E3* Anyways^1, the breaker's down here somewhere.", "obj_homealone_basement_convo_slash_Create_0_gml_110_0"
))];
26
convo[5][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 2* You know what REALLY made me afraid of basements?
"\\E2* You know what REALLY made me afraid of basements?", "obj_homealone_basement_convo_slash_Create_0_gml_115_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 8* Like...Delay 11 the underground levels from Dragon Blazers.
"\\E8* Like..^1. the underground levels from Dragon Blazers.", "obj_homealone_basement_convo_slash_Create_0_gml_116_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 3* The music just repeats over and over again.
"\\E3* The music just repeats over and over again.", "obj_homealone_basement_convo_slash_Create_0_gml_117_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 3* Hell yeah. That was weird.
"\\E3* Hell yeah. That was weird.", "obj_homealone_basement_convo_slash_Create_0_gml_118_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face F* You played it?
"\\EF* You played it?", "obj_homealone_basement_convo_slash_Create_0_gml_119_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* Yeah,Delay 11 uhh,Delay 11 only 2. As a kid.
"\\EK* Yeah^1, uhh^1, only 2. As a kid.", "obj_homealone_basement_convo_slash_Create_0_gml_120_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 1* Got it from the lost in found.
"\\E1* Got it from the lost in found.", "obj_homealone_basement_convo_slash_Create_0_gml_121_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 2* Even though it wasn't mine. Hahaha.
"\\E2* Even though it wasn't mine. Hahaha.", "obj_homealone_basement_convo_slash_Create_0_gml_122_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face Q* Susie!Delay 11 Haha.
"\\EQ* Susie^1! Haha.", "obj_homealone_basement_convo_slash_Create_0_gml_123_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 4* I played it secret-style so I wouldn't get in trouble.
"\\E4* I played it secret-style so I wouldn't get in trouble.", "obj_homealone_basement_convo_slash_Create_0_gml_124_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face J* Oh my gosh,Delay 11 same. I played 2 with my Dad,Delay 11 but like...
"\\EJ* Oh my gosh^1, same. I played 2 with my Dad^1, but like...", "obj_homealone_basement_convo_slash_Create_0_gml_125_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 3* There was like...Delay 11 this Evil Route my parents didn't know about?
"\\E3* There was like..^1. this Evil Route my parents didn't know about?", "obj_homealone_basement_convo_slash_Create_0_gml_126_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 8* I always played it in secret so they wouldn't take it away.
"\\E8* I always played it in secret so they wouldn't take it away.", "obj_homealone_basement_convo_slash_Create_0_gml_127_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* Dude,Delay 11 I think I did that by accident.
"\\EK* Dude^1, I think I did that by accident.", "obj_homealone_basement_convo_slash_Create_0_gml_128_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face R* Fahaha!Delay 11 You did the Evil Route by ACCIDENT?
"\\ER* Fahaha^1! You did the Evil Route by ACCIDENT?", "obj_homealone_basement_convo_slash_Create_0_gml_129_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 3* Yeah,Delay 11 I like...Delay 11 I didn't know you could be...Delay 11 nice?
"\\E3* Yeah^1, I like..^1. I didn't know you could be..^1. nice?", "obj_homealone_basement_convo_slash_Create_0_gml_130_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 0* So I was just killing everything and getting,Delay 11 like,Delay 11 pissed.
"\\E0* So I was just killing everything and getting^1, like^1, pissed.", "obj_homealone_basement_convo_slash_Create_0_gml_131_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* Why the hell is everyone mad?
"\\EK* Why the hell is everyone mad?", "obj_homealone_basement_convo_slash_Create_0_gml_132_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 3* Pretty sure I'd...Delay 11 do it the good way,Delay 11 now,Delay 11 though.
"\\E3* Pretty sure I'd..^1. do it the good way^1, now^1, though.", "obj_homealone_basement_convo_slash_Create_0_gml_133_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face B* Maybe.
"\\EB* Maybe.", "obj_homealone_basement_convo_slash_Create_0_gml_134_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face O* Gosh,Delay 11 I'd love to see you play it for real.
"\\EO* Gosh^1, I'd love to see you play it for real.", "obj_homealone_basement_convo_slash_Create_0_gml_135_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 1* Well,Delay 11 uh,Delay 11 if you got another copy...
"\\E1* Well^1, uh^1, if you got another copy...", "obj_homealone_basement_convo_slash_Create_0_gml_136_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face A* Just leave it in the lost in found I guess.
"\\EA* Just leave it in the lost in found I guess.", "obj_homealone_basement_convo_slash_Create_0_gml_137_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face Q* Faha,Delay 11 maybe I will!
"\\EQ* Faha^1, maybe I will!", "obj_homealone_basement_convo_slash_Create_0_gml_138_0"
))];
27
convo[5][1] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* So,Delay 11 uh,Delay 11 where the hell's the breaker?
"\\EK* So^1, uh^1, where the hell's the breaker?", "obj_homealone_basement_convo_slash_Create_0_gml_141_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face L* Oh. That. Right.
"\\EL* Oh. That. Right.", "obj_homealone_basement_convo_slash_Create_0_gml_142_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face O* I'm,Delay 11 um,Delay 11 looking for that.
"\\EO* I'm^1, um^1, looking for that.", "obj_homealone_basement_convo_slash_Create_0_gml_143_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face B* Um,Delay 11 yeah,Delay 11 me too.
"\\EB* Um^1, yeah^1, me too.", "obj_homealone_basement_convo_slash_Create_0_gml_144_0"
))];
28
convo[5][2] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face A* Dude,Delay 11 what if it wasn't Kris?
"\\EA* Dude^1, what if it wasn't Kris?", "obj_homealone_basement_convo_slash_Create_0_gml_147_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face B* Huh?
"\\EB* Huh?", "obj_homealone_basement_convo_slash_Create_0_gml_148_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 2* What if it was a severed hand...
"\\E2* What if it was a severed hand...", "obj_homealone_basement_convo_slash_Create_0_gml_149_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face Q* Moving around down here...
"\\EQ* Moving around down here...", "obj_homealone_basement_convo_slash_Create_0_gml_150_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face L* ...Delay 11 and then suddenly it reached out and grabbed YOUR hand?
"\\EL* ..^1. and then suddenly it reached out and grabbed YOUR hand?", "obj_homealone_basement_convo_slash_Create_0_gml_151_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face H* H-hey...
"\\EH* H-hey...", "obj_homealone_basement_convo_slash_Create_0_gml_152_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face I* I would,Delay 11 um,Delay 11 die,Delay 11 I guess.
"\\EI* I would^1, um^1, die^1, I guess.", "obj_homealone_basement_convo_slash_Create_0_gml_153_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face C* You'd just die?
"\\EC* You'd just die?", "obj_homealone_basement_convo_slash_Create_0_gml_154_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face H* I think if it touched me,Delay 11 I'd just be dead.
"\\EH* I think if it touched me^1, I'd just be dead.", "obj_homealone_basement_convo_slash_Create_0_gml_155_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* Like,Delay 11 before it even like,Delay 11 attacked?
"\\EK* Like^1, before it even like^1, attacked?", "obj_homealone_basement_convo_slash_Create_0_gml_156_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face O* No,Delay 11 I think I would just,Delay 11 um,Delay 11 die of shock.
"\\EO* No^1, I think I would just^1, um^1, die of shock.", "obj_homealone_basement_convo_slash_Create_0_gml_157_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 8* Seems easier.
"\\E8* Seems easier.", "obj_homealone_basement_convo_slash_Create_0_gml_158_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 0* Well,Delay 11 uh.
"\\E0* Well^1, uh.", "obj_homealone_basement_convo_slash_Create_0_gml_159_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face A* Guess I would,Delay 11 uh,Delay 11 have to protect you.
"\\EA* Guess I would^1, uh^1, have to protect you.", "obj_homealone_basement_convo_slash_Create_0_gml_160_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face L* What would,Delay 11 um,Delay 11 you do,Delay 11 Susie?
"\\EL* What would^1, um^1, you do^1, Susie?", "obj_homealone_basement_convo_slash_Create_0_gml_161_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face 4* Thumb wrestling.
"\\E4* Thumb wrestling.", "obj_homealone_basement_convo_slash_Create_0_gml_162_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face Q* Hahahaha!!
"\\EQ* Hahahaha!!", "obj_homealone_basement_convo_slash_Create_0_gml_163_0"
))];
29
convo[5][3] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face K* Okay,Delay 11 where the hell's the breaker,Delay 11 though.
"\\EK* Okay^1, where the hell's the breaker^1, though.", "obj_homealone_basement_convo_slash_Create_0_gml_166_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face 8* Right? If we keep taking so long...
"\\E8* Right? If we keep taking so long...", "obj_homealone_basement_convo_slash_Create_0_gml_167_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face J* The severed hand is gonna touch us first.
"\\EJ* The severed hand is gonna touch us first.", "obj_homealone_basement_convo_slash_Create_0_gml_168_0"
))];
30
convo[6][0] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face E* Oh my gosh,Delay 11 this just brushed against my leg...
"\\EE* Oh my gosh^1, this just brushed against my leg...", "obj_homealone_basement_convo_slash_Create_0_gml_173_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face E* What the hell is that!?
"\\EE* What the hell is that!?", "obj_homealone_basement_convo_slash_Create_0_gml_174_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face H* It's...Delay 11 it's an...Delay 11 angel doll...
"\\EH* It's..^1. it's an..^1. angel doll...", "obj_homealone_basement_convo_slash_Create_0_gml_175_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face H* It...Delay 11 it was goddamn moving!
"\\EH* It..^1. it was goddamn moving!", "obj_homealone_basement_convo_slash_Create_0_gml_176_0"
))];
31
convo[6][1] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face C* Dude,Delay 11 it,Delay 11 uh,Delay 11 totally moved though.
"\\EC* Dude^1, it^1, uh^1, totally moved though.", "obj_homealone_basement_convo_slash_Create_0_gml_179_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face I* Let's just...Delay 11 wait and see if it moves...
"\\EI* Let's just..^1. wait and see if it moves...", "obj_homealone_basement_convo_slash_Create_0_gml_180_0"
))];
32
convo[6][2] = [new 
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("susie", stringsetloc(
Face C* It's gonna move.
"\\EC* It's gonna move.", "obj_homealone_basement_convo_slash_Create_0_gml_183_0"
)), new
scr_auto_convo
scr_auto_convo

function
scr_auto_convo(arg0, arg1, arg2 = []) constructor
{ speaker = arg0; dialogue = arg1; options = arg2; }
("noelle", stringsetloc(
Face I* Yeah...
"\\EI* Yeah...", "obj_homealone_basement_convo_slash_Create_0_gml_184_0"
))];
33
34
start_convo = function()
35
{
36
    change_convo_index(0);
37
};
38
39
make_noise = function()
40
{
41
    interrupt_convo();
42
    change_convo_index(1);
43
};
44
45
lose_power = function()
46
{
47
    interrupt_convo();
48
    change_convo_index(3);
49
};
50
51
final_convo = function()
52
{
53
    change_convo_index(6);
54
};
55
56
interrupt_convo = function()
57
{
58
    con = -1;
59
    with (obj_writer)
60
        instance_destroy();
61
    with (obj_dialoguer)
62
        instance_destroy();
63
};
64
65
change_convo_index = function(arg0)
66
{
67
    convo_parent_index = arg0;
68
    convo_index = 0;
69
    convo_line_index = 0;
70
    con = 0;
71
    set_timer(30);
72
};
73
74
set_timer = function(arg0)
75
{
76
    convo_timer = arg0;
77
};