Deltarune (Chapter 4) script viewer

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gml_Object_obj_homealone_basement_actor_Draw_0

(view raw script w/o annotations or w/e)
1
sprite_index = target_actor.sprite_index;
2
image_index = target_actor.image_index;
3
image_speed = target_actor.image_speed;
4
x = target_actor.x;
5
y = target_actor.y;
6
draw_self();