Deltarune (Chapter 4) script viewer

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gml_Object_obj_holywatercooler_enemy_Alarm_6

related scripts: Alarm_4Alarm_5Alarm_6 Alarm_7CleanUp_0Create_0Draw_0Other_12Other_21Other_22Step_0

(view raw script w/o annotations or w/e)
1
if (balloonend == 1)
2
{
3
    talked = 1;
4
}
5
else
6
{
7
    talked = 0.6;
8
    talktimer = 0;
9
}