Deltarune (Chapter 4) script viewer

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gml_Object_obj_gold_cat_Draw_0

(view raw script w/o annotations or w/e)
1
if (level >= 10)
2
    draw_sprite_ext(spr_cat_aura, current_time / 100, x, y, 1, 1, 0, c_red, 0.5);
3
image_blend = merge_colour(c_yellow, c_red, clamp(level * 0.1, 0, 1));
4
draw_sprite_ext(sprite_index, image_index, x, y, xscale, 1, image_angle, image_blend, 1);
5
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
6
{
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    draw_set_color(c_yellow);
8
    ossafe_fill_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, 1);
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    draw_set_color(c_red);
10
    ossafe_fill_rectangle(bbox_left + boxmargin, bbox_top + boxmargin + 10, bbox_right - boxmargin, bbox_bottom - boxmargin - 10, 1);
11
    draw_set_color(-1);
12
}