Deltarune (Chapter 4) script viewer

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gml_Object_obj_gold_cat_aura_Draw_0

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1
draw_set_color(c_yellow);
2
draw_set_alpha(image_alpha / 5);
3
d_circle(x, y, radius, false);
4
draw_set_alpha(image_alpha / 12);
5
d_circle(x, y, radius + ((sin(timer / 8) * radius) / 4), false);
6
d_circle(x, y, radius + ((sin((timer / 12) + 8) * radius) / 8), false);
7
draw_set_alpha(1);
8
draw_set_color(-1);