Deltarune (Chapter 4) script viewer

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gml_Object_obj_gold_cat_aura_Create_0

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1
radius = 15;
2
level = 0;
3
init = 0;
4
timer = 0;
5
siner = 0;
6
active = 1;
7
mysound = snd_play(snd_dtrans_drone, 0.5, 2);