|
1
|
var _cx = camerax();
|
|
2
|
var _cy = cameray();
|
|
3
|
var _t = time_seconds;
|
|
4
|
if (!surface_exists(surf_frontprophecies))
|
|
5
|
surf_frontprophecies = surface_create(surf_width, surf_height);
|
|
6
|
if (!surface_exists(surf_parallax_close))
|
|
7
|
surf_parallax_close = surface_create(surf_width * 0.5, surf_height * 0.5);
|
|
8
|
if (!surface_exists(surf_parallax_stars))
|
|
9
|
MakeStarfield();
|
|
10
|
surface_set_target(surf_frontprophecies);
|
|
11
|
draw_clear_alpha(c_black, 0);
|
|
12
|
gpu_set_colorwriteenable(true, true, true, false);
|
|
13
|
draw_sprite_tiled_ext(sprite_blueswirly, 0, -(_cx + (_t * 15)) * 0.5, -(_cy + (_t * 15)) * 0.5, 1, 1, colour_bluenonsense, 1);
|
|
14
|
draw_set_blend_mode(bm_add);
|
|
15
|
draw_sprite_tiled_ext(spr_perlin_noise_looping, 0, -(_cx + (_t * 15)) * 0.5, -(_cy + (_t * 15)) * 0.5, 1, 1, colour_bluenonsense, scr_wavescr_wave
function scr_wave(arg0, arg1, arg2, arg3)
{
var a4 = (arg1 - arg0) * 0.5;
return arg0 + a4 + (sin((((current_time * 0.001) + (arg2 * arg3)) / arg2) * (2 * pi)) * a4);
} (0, 0.4, 4, 0));
|
|
16
|
draw_set_blend_mode(bm_normal);
|
|
17
|
gpu_set_colorwriteenable(true, true, true, true);
|
|
18
|
gpu_set_colorwriteenable(false, false, false, true);
|
|
19
|
draw_set_blend_mode(bm_add);
|
|
20
|
for (var i = 0; i < 3; i++)
|
|
21
|
{
|
|
22
|
with (obj_prophecy_mask)
|
|
23
|
{
|
|
24
|
if (lay == i)
|
|
25
|
{
|
|
26
|
x = floor(xstart + layer_get_x(layer));
|
|
27
|
y = floor(ystart + layer_get_y(layer));
|
|
28
|
if (x > (_cx - 200) && x < (_cx + 640 + 200) && y > (_cy - 200) && y < (_cy + 480 + 200))
|
|
29
|
{
|
|
30
|
var _tt = (_t * 1.25) + local_offset;
|
|
31
|
var _relative_x = x - _cx;
|
|
32
|
var _relative_y = y - _cy;
|
|
33
|
var _xx = _relative_x;
|
|
34
|
var _yy = _relative_y + (sin(_tt * pi) * 5);
|
|
35
|
var _offset = 0;
|
|
36
|
draw_sprite_ext(sprite_index, image_index, floor((_xx + _offset) * 0.5), floor((_yy + _offset) * 0.5), image_xscale, image_yscale, 0, image_blend, 1 - (lay * 0.15));
|
|
37
|
}
|
|
38
|
}
|
|
39
|
}
|
|
40
|
}
|
|
41
|
draw_set_blend_mode(bm_normal);
|
|
42
|
gpu_set_colorwriteenable(true, true, true, true);
|
|
43
|
surface_reset_target();
|
|
44
|
draw_surface_tiled_ext(surf_parallax_stars, _cx * 0.9, _cy * 0.9, 2, 2, 16777215, 1);
|
|
45
|
draw_surface_stretched(surf_frontprophecies, _cx, _cy, 640, 480);
|