Deltarune (Chapter 4) script viewer

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gml_Object_obj_gh_fireball_hop_Draw_0

(view raw script w/o annotations or w/e)
1
scaler = sin((timer * 2) + pi) / 4;
2
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale - scaler, image_yscale + scaler, image_angle, c_white, image_alpha);