|
1
|
draw_self();
|
|
2
|
if (eye_con == 1)
|
|
3
|
{
|
|
4
|
if (eye_index == 0)
|
|
5
|
{
|
|
6
|
afterimage = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
7
|
afterimage.vspeed = 2.5;
|
|
8
|
afterimage.image_alpha = 0.6;
|
|
9
|
afterimage = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
10
|
afterimage.vspeed = -2.5;
|
|
11
|
afterimage.image_alpha = 0.6;
|
|
12
|
afterimage = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
13
|
afterimage.hspeed = 2.5;
|
|
14
|
afterimage.image_alpha = 0.6;
|
|
15
|
afterimage = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
16
|
afterimage.hspeed = -2.5;
|
|
17
|
afterimage.image_alpha = 0.6;
|
|
18
|
snd_play_pitch(snd_eye_telegraph, 1);
|
|
19
|
if (swingdowntype == 10)
|
|
20
|
{
|
|
21
|
var ylocation = y + 26;
|
|
22
|
if (ylocation < (obj_growtangle.y - 70))
|
|
23
|
ylocation = obj_growtangle.y - 70;
|
|
24
|
if (ylocation > obj_growtangle.y)
|
|
25
|
ylocation = obj_growtangle.y;
|
|
26
|
inst = instance_create((obj_growtangle.x - 75) + 5, ylocation, obj_gerson_growtangle_telegraph);
|
|
27
|
inst.image_xscale = 142;
|
|
28
|
inst.image_yscale = 72;
|
|
29
|
if (i_ex(obj_heart))
|
|
30
|
inst.depth = obj_heart.depth + 1;
|
|
31
|
snd_play_pitch(snd_eye_telegraph, 0.95);
|
|
32
|
}
|
|
33
|
else if (swingdowntype == 11)
|
|
34
|
{
|
|
35
|
var ylocation = obj_growtangle.y;
|
|
36
|
inst = instance_create((obj_growtangle.x - 75) + 5, ylocation, obj_gerson_growtangle_telegraph);
|
|
37
|
inst.image_xscale = 142;
|
|
38
|
inst.image_yscale = 72;
|
|
39
|
if (i_ex(obj_heart))
|
|
40
|
inst.depth = obj_heart.depth + 1;
|
|
41
|
snd_play_pitch(snd_eye_telegraph, 0.95);
|
|
42
|
}
|
|
43
|
else if (swingdowntype == 12)
|
|
44
|
{
|
|
45
|
var ylocation = obj_growtangle.y - 70;
|
|
46
|
inst = instance_create((obj_growtangle.x - 75) + 5, ylocation, obj_gerson_growtangle_telegraph);
|
|
47
|
inst.image_xscale = 142;
|
|
48
|
inst.image_yscale = 72;
|
|
49
|
if (i_ex(obj_heart))
|
|
50
|
inst.depth = obj_heart.depth + 1;
|
|
51
|
snd_play_pitch(snd_eye_telegraph, 0.95);
|
|
52
|
}
|
|
53
|
else if (x == (camerax() + 268 + 62))
|
|
54
|
{
|
|
55
|
inst = instance_create((obj_growtangle.x - 75) + 5, (obj_growtangle.y - 75) + 5, obj_gerson_growtangle_telegraph);
|
|
56
|
inst.image_xscale = 70;
|
|
57
|
inst.image_yscale = 142;
|
|
58
|
if (i_ex(obj_heart))
|
|
59
|
inst.depth = obj_heart.depth + 1;
|
|
60
|
}
|
|
61
|
else if (x == ((camerax() + 378) - 62))
|
|
62
|
{
|
|
63
|
inst = instance_create(obj_growtangle.x, (obj_growtangle.y - 75) + 5, obj_gerson_growtangle_telegraph);
|
|
64
|
inst.image_xscale = 72;
|
|
65
|
inst.image_yscale = 142;
|
|
66
|
if (i_ex(obj_heart))
|
|
67
|
inst.depth = obj_heart.depth + 1;
|
|
68
|
}
|
|
69
|
else
|
|
70
|
{
|
|
71
|
var xlocation = (x + 52) - 36;
|
|
72
|
if (xlocation < (obj_growtangle.x - 70))
|
|
73
|
xlocation = obj_growtangle.x - 70;
|
|
74
|
if (xlocation > obj_growtangle.x)
|
|
75
|
xlocation = obj_growtangle.x;
|
|
76
|
inst = instance_create(xlocation, (obj_growtangle.y - 75) + 5, obj_gerson_growtangle_telegraph);
|
|
77
|
inst.image_xscale = 72;
|
|
78
|
inst.image_yscale = 142;
|
|
79
|
if (i_ex(obj_heart))
|
|
80
|
inst.depth = obj_heart.depth + 1;
|
|
81
|
}
|
|
82
|
}
|
|
83
|
if (alphacon == 0)
|
|
84
|
{
|
|
85
|
alpha += 0.2;
|
|
86
|
if (alpha == 1.2)
|
|
87
|
alphacon = 1;
|
|
88
|
}
|
|
89
|
else
|
|
90
|
{
|
|
91
|
alpha -= 0.2;
|
|
92
|
}
|
|
93
|
d3d_set_fog(true, c_white, 0, 1);
|
|
94
|
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, alpha);
|
|
95
|
d3d_set_fog(false, c_black, 0, 0);
|
|
96
|
eye_index += 0.4;
|
|
97
|
if (swingdowntype == 1)
|
|
98
|
eye_index += 0.6;
|
|
99
|
if (eye_index >= 5)
|
|
100
|
eye_con = 0;
|
|
101
|
}
|