Deltarune (Chapter 4) script viewer

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gml_Object_obj_gerson_swing_down_mask_Create_0

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event_inherited();
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timer = 0;
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con = 0;
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destroyonhit = false;
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active = 0;
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fakeout = 0;
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swingdowntype = 0;
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timetoswing = 8;
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eye_index = 0;
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eye_con = 0;
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alpha = 0;
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alphacon = 0;
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image_speed = 0;
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speed = -6;
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direction = 270;
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friction = 0.4;
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image_xscale = 2;
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image_yscale = 2;
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image_alpha = 1.4;
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depth = obj_growtangle.depth + 1;