|
1
|
if (global.turntimer < 0 || !i_ex(obj_heart))
|
|
2
|
{
|
|
3
|
instance_destroy();
|
|
4
|
exit;
|
|
5
|
}
|
|
6
|
xx = scr_orbitxscr_orbitx
function scr_orbitx(arg0, arg1, arg2, arg3, arg4)
{
if (arg4 == 0)
return arg2;
var __theta = point_direction(arg0, arg1, arg2, arg3);
var __radius = point_distance(arg0, arg1, arg2, arg3);
__theta += arg4;
return arg0 + lengthdir_x(__radius, __theta);
} (x + 9, y + 9, x, y, image_angle);
|
|
7
|
yy = scr_orbityscr_orbity
function scr_orbity(arg0, arg1, arg2, arg3, arg4)
{
if (arg4 == 0)
return arg3;
var __theta = point_direction(arg0, arg1, arg2, arg3);
var __radius = point_distance(arg0, arg1, arg2, arg3);
__theta += arg4;
return arg1 + lengthdir_y(__radius, __theta);
} (x + 9, y + 9, x, y, image_angle);
|
|
8
|
if (image_xscale != 1 || image_yscale != 1)
|
|
9
|
draw_sprite_ext_centerscale(sprite_index, obj_heart.image_index, x, y, image_xscale, image_yscale, image_angle, 16777215, image_alpha);
|
|
10
|
else
|
|
11
|
draw_sprite_ext(sprite_index, obj_heart.image_index, xx, yy, image_xscale, image_yscale, image_angle, c_white, image_alpha);
|
|
12
|
if (flashtimer > 0)
|
|
13
|
{
|
|
14
|
flashtimer--;
|
|
15
|
var _alpha = scr_wrapscr_wrap
function scr_wrap()
{
var _val = argument[0];
var _max = argument[2];
var _min = argument[1];
if ((_val % 1) == 0)
{
while (_val > _max || _val < _min)
{
if (_val > _max)
{
_val = (_min + _val) - _max - 1;
}
else if (_val < _min)
{
_val = ((_max + _val) - _min) + 1;
}
else
{
}
}
return _val;
}
else
{
var _old = argument[0] + 1;
while (_val != _old)
{
_old = _val;
if (_val < _min)
{
_val = _max - (_min - _val);
}
else if (_val > _max)
{
_val = _min + (_val - _max);
}
else
{
}
}
return _val;
}
} (flashtimer / 10, 0, 1);
|
|
16
|
d3d_set_fog(true, c_white, 0, 1);
|
|
17
|
if (image_xscale != 1 || image_yscale != 1)
|
|
18
|
draw_sprite_ext_centerscale(sprite_index, obj_heart.image_index, x, y, image_xscale, image_yscale, image_angle, 16777215, _alpha);
|
|
19
|
else
|
|
20
|
draw_sprite_ext(sprite_index, obj_heart.image_index, xx, yy, image_xscale, image_yscale, image_angle, c_white, _alpha);
|
|
21
|
d3d_set_fog(false, c_black, 0, 0);
|
|
22
|
}
|