Deltarune (Chapter 4) script viewer

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gml_Object_obj_gerson_box_rumble_controller_Step_2

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if (i_ex(my_flash))
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{
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    with (my_flash)
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    {
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        x = other.x;
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        y = other.y;
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    }
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}
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with (obj_growtangle)
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{
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    obj_heart.x = clamp(obj_heart.x, x - 71, x + 53);
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    obj_heart.y = clamp(obj_heart.y, y - 71, y + 53);
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}