Deltarune (Chapter 4) script viewer

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gml_Object_obj_fullyLitSprite_Other_17

(view raw script w/o annotations or w/e)
1
var _xx = x - camerax();
2
var _yy = y - cameray();
3
draw_sprite_ext(sprite_index, 0, _xx, _yy, image_xscale, image_yscale, image_angle, image_blend, image_alpha);