|
1
|
var bouncingbullet = 0;
|
|
2
|
if (other.object_index == obj_elnina_bouncingbullet)
|
|
3
|
bouncingbullet = 1;
|
|
4
|
if ((sprite_index == spr_ch3_elnina_umbrella && other.sprite_index == spr_ch3_bullet_raindrop) || (sprite_index == spr_ch3_elnina_sunglasses && other.sprite_index == spr_ch3_bullet_sun) || (sprite_index == spr_ch3_elnina_warmhat && other.sprite_index == spr_ch3_bullet_ice) || (sprite_index == spr_ch3_elnina_telescope && other.sprite_index == spr_ch3_bullet_moon))
|
|
5
|
{
|
|
6
|
mercy += 1.6;
|
|
7
|
snd_stop(snd_wing);
|
|
8
|
snd_play_x(snd_wing, 1, 1 + (count / 40));
|
|
9
|
}
|
|
10
|
else if (other.sprite_index == spr_lanino_fire)
|
|
11
|
{
|
|
12
|
mercy -= 5;
|
|
13
|
snd_play_x(snd_motor_upper_2, 1, 1.3);
|
|
14
|
image_alpha2 = 1.4;
|
|
15
|
with (other)
|
|
16
|
{
|
|
17
|
var _aft = scr_afterimage_growscr_afterimage_grow
function scr_afterimage_grow()
{
afterimage = instance_create(x, y, obj_afterimage_grow);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
afterimage.image_alpha = image_alpha;
return afterimage;
} ();
|
|
18
|
_aft.fade = 0.2;
|
|
19
|
}
|
|
20
|
}
|
|
21
|
else
|
|
22
|
{
|
|
23
|
mercy += 0.8;
|
|
24
|
snd_stop(snd_wing);
|
|
25
|
snd_play_x(snd_wing, 1, 1 + (count / 40));
|
|
26
|
}
|
|
27
|
if (i_ex(obj_elnina_rematch_enemy) && global.mercymod[obj_elnina_rematch_enemy.myself] < 90)
|
|
28
|
{
|
|
29
|
if ((mercy + global.mercymod[obj_elnina_rematch_enemy.myself]) > 90)
|
|
30
|
mercy = 90 - global.mercymod[obj_elnina_rematch_enemy.myself];
|
|
31
|
if (mercy < 0)
|
|
32
|
mercy = 0;
|
|
33
|
if (!i_ex(obj_dmgwriter_boogie))
|
|
34
|
{
|
|
35
|
with (obj_lanino_rematch_enemy)
|
|
36
|
{
|
|
37
|
__mercydmgwriter = instance_create_depth(global.monsterx[myself], global.monstery[myself] + 40, depth - 99999, obj_dmgwriter_boogie);
|
|
38
|
__mercydmgwriter.damage = other.mercy;
|
|
39
|
__mercydmgwriter.type = 5;
|
|
40
|
}
|
|
41
|
with (obj_elnina_rematch_enemy)
|
|
42
|
{
|
|
43
|
__mercydmgwriter = instance_create_depth(global.monsterx[myself], global.monstery[myself] + 40, depth - 99999, obj_dmgwriter_boogie);
|
|
44
|
__mercydmgwriter.damage = other.mercy;
|
|
45
|
__mercydmgwriter.type = 5;
|
|
46
|
}
|
|
47
|
}
|
|
48
|
}
|
|
49
|
else
|
|
50
|
{
|
|
51
|
mercy = 0;
|
|
52
|
}
|
|
53
|
image_alpha = 1.2;
|
|
54
|
count++;
|
|
55
|
if (!bouncingbullet)
|
|
56
|
{
|
|
57
|
with (other)
|
|
58
|
{
|
|
59
|
var afterimage = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
60
|
afterimage.sprite_index = spr_rabbick_dustorb;
|
|
61
|
afterimage.direction = random(360);
|
|
62
|
afterimage.image_alpha = 0.8;
|
|
63
|
afterimage.speed = 4;
|
|
64
|
afterimage.image_xscale = 0.5;
|
|
65
|
afterimage.image_yscale = 0.5;
|
|
66
|
afterimage.friction = 0.334;
|
|
67
|
instance_destroy();
|
|
68
|
}
|
|
69
|
}
|