Deltarune (Chapter 4) script viewer

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gml_Object_obj_elnina_rematch_enemy_Step_0

(view raw script w/o annotations or w/e)
1
if (global.monster[myself] == 1)
2
{
3
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk") && talked == 0 && obj_elnina_lanino_rematch_controller.talked == 1)
4
    {
5
        
scr_randomtarget
scr_randomtarget

function
scr_randomtarget()
{ abletotarget = 1; if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0) abletotarget = 0; mytarget = choose(0, 1, 2); if (abletotarget == 1) { while (global.charcantarget[mytarget] == 0) mytarget = choose(0, 1, 2); } else { mytarget = 3; } global.targeted[mytarget] = 1; if (global.chapter >= 2 && mytarget != 3) { if (global.charcantarget[0]) global.targeted[0] = 1; if (global.charcantarget[1]) global.targeted[1] = 1; if (global.charcantarget[2]) global.targeted[2] = 1; mytarget = 4; } }
();
6
        talked = 1;
7
        talktimer = 0;
8
        rtimer = 0;
9
    }
10
    if (talked == 1 && 
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk"))
11
        
scr_blconskip
scr_blconskip

function
scr_blconskip(arg0)
{ if (arg0 >= 0) { if (button1_p() && talktimer > arg0) talktimer = talkmax; talktimer += 1; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); with (obj_guei_balloon) instance_destroy(); global.mnfight = 1.5; } } else if (arg0 == -1) { if (instance_exists(obj_writer) == false) global.mnfight = 1.5; } else if (arg0 == -2) { talktimer += 1; if (talktimer > 15) talktimer = talkmax; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); with (obj_guei_balloon) instance_destroy(); global.mnfight = 1.5; } } }
(15);
12
}
13
if (global.mnfight == 2 && global.turntimer <= 1)
14
{
15
    umbrella = 0;
16
    warmhat = 0;
17
}
18
if (global.myfight == 3)
19
{
20
    xx = __view_get(e__VW.XView, 0);
21
    yy = __view_get(e__VW.YView, 0);
22
    if (acting == 1 && actcon == 0)
23
    {
24
        actcon = 1;
25
        msgsetloc(0, 
* ELNINA - She's just over the moon for Lanino.Wait for inputClose Message
"* ELNINA - She's just over the moon for Lanino./%", "obj_elnina_rematch_enemy_slash_Step_0_gml_45_0"
);
26
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
27
    }
28
    if (acting == 2 && actcon == 0)
29
    {
30
        umbrella_count++;
31
        umbrella = 1;
32
        blocker = instance_create(x, y, obj_elnina_umbrella);
33
        if (global.mercymod[myself] < 90)
34
            blocker.sprite_index = spr_ch3_elnina_umbrella;
35
        if (umbrella_count == 1)
36
        {
37
            msgsetloc(0, 
* You looked at the sky and took...
* An umbrella!Wait for inputClose Message
"* You looked at the sky and took...&* An umbrella!/%", "obj_elnina_rematch_enemy_slash_Step_0_gml_59_0"
);
38
            msgnextloc(
* Blocking rain shows your care for the weather report!Wait for inputClose Message
"* Blocking rain shows your care for the weather report!/%", "obj_elnina_rematch_enemy_slash_Step_0_gml_60_0"
);
39
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
40
            actcon = 1;
41
            global.actsimul[myself][1] = 1;
42
            
scr_spellmenu_setup
scr_spellmenu_setup

function
scr_spellmenu_setup()
{ var __actnamecheck = 0; var __monstertype = global.monstertype[0]; for (__i = 1; __i < 3; __i++) { if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype) __actnamecheck = 1; } for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 6; __fj++) { global.battlespell[__i][__fj] = 0; if (global.char[__i] == 1) { if (global.canact[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcost[0][__fj]; global.battlespellname[__i][__fj] = global.actname[0][__fj]; global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj]; global.battlespelltarget[__i][__fj] = 0; global.battlespellspecial[__i][__fj] = 1; } } if (global.char[__i] == 2) { if (global.canactsus[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj]; global.battlespellname[__i][__fj] = global.actnamesus[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0"
);
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 2; } } if (global.char[__i] == 3) { if (global.canactral[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostral[0][__fj]; global.battlespellname[__i][__fj] = global.actnameral[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0"
);
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 3; } } if (global.char[__i] == 4) { if (global.canactnoe[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj]; global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
N-Action
"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0"
);
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 4; } } } }
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 12; __fj++) { __ib = global.battleactcount[__i] + __fj; global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj]; global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj]; global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj]; global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj]; global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj]; } } }
();
43
        }
44
        else
45
        {
46
            msgsetloc(0, 
* Took an umbrella to block rain!
"* Took an umbrella to block rain!", "obj_elnina_rematch_enemy_slash_Step_0_gml_69_0"
);
47
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
48
            if (simulorderkri == 0)
49
                actcon = 20;
50
            else
51
                actcon = -1;
52
        }
53
    }
54
    if (acting == 3 && actcon == 0)
55
    {
56
        warmhat_count++;
57
        warmhat = 1;
58
        blocker = instance_create(x, y, obj_elnina_umbrella);
59
        if (global.mercymod[myself] < 90)
60
            blocker.sprite_index = spr_ch3_elnina_warmhat;
61
        var _text = stringsetloc(
* Susie dreamed of sunny days!
"* Susie dreamed of sunny days!", "obj_elnina_rematch_enemy_slash_Step_0_gml_83_0"
);
62
        if (warmhat_count == 1)
63
        {
64
            msgsetloc(0, 
* You looked at the sky and took...
* A warm hat!Wait for inputClose Message
"* You looked at the sky and took...&* A warm hat!/%", "obj_elnina_rematch_enemy_slash_Step_0_gml_87_0"
);
65
            msgnextloc(
* Blocking snow shows your care for the weather report!Wait for inputClose Message
"* Blocking snow shows your care for the weather report!/%", "obj_elnina_rematch_enemy_slash_Step_0_gml_88_0"
);
66
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
67
            actcon = 1;
68
            global.actsimul[myself][2] = 1;
69
            
scr_spellmenu_setup
scr_spellmenu_setup

function
scr_spellmenu_setup()
{ var __actnamecheck = 0; var __monstertype = global.monstertype[0]; for (__i = 1; __i < 3; __i++) { if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype) __actnamecheck = 1; } for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 6; __fj++) { global.battlespell[__i][__fj] = 0; if (global.char[__i] == 1) { if (global.canact[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcost[0][__fj]; global.battlespellname[__i][__fj] = global.actname[0][__fj]; global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj]; global.battlespelltarget[__i][__fj] = 0; global.battlespellspecial[__i][__fj] = 1; } } if (global.char[__i] == 2) { if (global.canactsus[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj]; global.battlespellname[__i][__fj] = global.actnamesus[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0"
);
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 2; } } if (global.char[__i] == 3) { if (global.canactral[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostral[0][__fj]; global.battlespellname[__i][__fj] = global.actnameral[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0"
);
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 3; } } if (global.char[__i] == 4) { if (global.canactnoe[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj]; global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
N-Action
"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0"
);
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 4; } } } }
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 12; __fj++) { __ib = global.battleactcount[__i] + __fj; global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj]; global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj]; global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj]; global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj]; global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj]; } } }
();
70
        }
71
        else
72
        {
73
            msgsetloc(0, 
* Took a warm hat to block snow!
"* Took a warm hat to block snow!", "obj_elnina_rematch_enemy_slash_Step_0_gml_97_0"
);
74
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
75
            if (simulorderkri == 0)
76
                actcon = 20;
77
            else
78
                actcon = -1;
79
        }
80
    }
81
    if (actingsus == 1 && actconsus == 1)
82
    {
83
        if (simulordersus == 0)
84
            actconsus = 20;
85
        else
86
            actconsus = 0;
87
        var _mercy = 8;
88
        if ((global.mercymod[myself] + 8) > 90)
89
            _mercy = 90 - global.mercymod[myself];
90
        if (_mercy < 0)
91
            _mercy = 0;
92
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, _mercy);
93
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(obj_lanino_rematch_enemy.myself, _mercy);
94
        var _text = stringsetloc(
* Susie dreamed of sunny days!
"* Susie dreamed of sunny days!", "obj_elnina_rematch_enemy_slash_Step_0_gml_115_0"
);
95
        if (simultotal == 1)
96
        {
97
            msgset(0, _text);
98
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
99
            actconsus = 20;
100
        }
101
        else
102
        {
103
            msgset(0, _text);
104
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
105
            if (simulordersus == 0)
106
                actconsus = 20;
107
            else
108
                actconsus = 0;
109
        }
110
    }
111
    if (actingral == 1 && actconral == 1)
112
    {
113
        var _mercy = 8;
114
        if ((global.mercymod[myself] + 8) > 90)
115
            _mercy = 90 - global.mercymod[myself];
116
        if (_mercy < 0)
117
            _mercy = 0;
118
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, _mercy);
119
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(obj_lanino_rematch_enemy.myself, _mercy);
120
        var _text2 = stringsetloc(
* Ralsei hoped for starry nights!
"* Ralsei hoped for starry nights!", "obj_elnina_rematch_enemy_slash_Step_0_gml_142_0"
);
121
        if (simultotal == 1)
122
        {
123
            msgset(0, _text2);
124
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
125
            actconral = 20;
126
        }
127
        else
128
        {
129
            msgset(0, _text2);
130
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
131
            if (simulorderral == 0)
132
                actconral = 20;
133
            else
134
                actconral = 0;
135
        }
136
    }
137
    if (actcon == 20 || actconsus == 20 || actconral == 20)
138
    {
139
        if (
scr_terminate_writer
scr_terminate_writer

function
scr_terminate_writer()
{ __writerkilled = 0; __writerkillable = 0; __writerended = 0; if (instance_exists(obj_writer)) { obj_writer.__endcheckid = id; with (obj_writer) { if (reachedend == 1) { with (__endcheckid) __writerended++; } } if (__writerended == instance_number(obj_writer)) __writerkillable = 1; } else { __writerkilled = 1; } if (button1_p() && __writerkillable == 1) { with (obj_writer) instance_destroy(); __writerkilled = 1; } return __writerkilled; }
())
140
        {
141
            actconsus = -1;
142
            actconral = -1;
143
            actcon = 1;
144
        }
145
    }
146
    if (actcon == 1 && !instance_exists(obj_writer))
147
        
scr_nextact
scr_nextact

function
scr_nextact()
{ global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (i_ex(obj_sound_of_justice_enemy) && obj_sound_of_justice_enemy.phase == 1) { global.charturn = 3; global.myfight = 3; global.currentactingchar = 0; if (global.acting[0] == 0)
scr_nextact();
if (global.acting[0] == 1 && global.actingsimul[0] == 1)
scr_act_simul();
exit; } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0;
scr_attackphase();
} else if (!singleactcomplete) {
scr_act_simul();
} }
();
148
}
149
if (state == 3)
150
{
151
    hurttimer -= 1;
152
    if (hurttimer < 0)
153
    {
154
        state = 0;
155
    }
156
    else
157
    {
158
        if (global.monster[myself] == 0)
159
        {
160
            global.flag[51 last_monster_end_0] = 1;
161
            global.flag[52 last_monster_end_1] = 1;
162
            with (obj_lanino_rematch_enemy)
163
                
scr_monsterdefeat
scr_monsterdefeat

function
scr_monsterdefeat()
{ if (global.monster[myself] == 1) { debug_message("=====Encounter Results====="); global.monstergold[3] += global.monstergold[myself]; global.monsterexp[3] += global.monsterexp[myself]; global.monster[myself] = 0; if (global.flag[51 + myself] == 0) { global.flag[51 + myself] = 2; if (global.monsterhp[myself] <= 0) global.flag[51 + myself] = 1; } if (global.flag[51 + myself] == 1) { global.flag[40 violences] += 1; if (fatal == 1) global.flag[44 kills]++; } if (global.flag[51 + myself] == 2) global.flag[41 spares] += 1; if (global.flag[51 + myself] == 3) global.flag[42 pacifies] += 1; if (global.flag[51 + myself] == 5) global.flag[43 autosusie_violences] += 1; if (global.flag[51 + myself] == 6) { global.flag[45 freezes] += 1; global.monstergold[3] += 24; } if (
scr_monsterpop() == 0)
{ _amt_add = 0; _frozened = 0; _violenced = 0; _spared = 0; _pacified = 0; for (d_i = 0; d_i < 3; d_i += 1) { if (global.flag[51 + d_i] != 0) _amt_add += 1; if (global.flag[51 + d_i] == 1) _violenced += 1; if (global.flag[51 + d_i] == 2) _spared += 1; if (global.flag[51 + d_i] == 3) _pacified += 1; if (global.flag[51 + d_i] == 6) _frozened += 1; } if (_frozened > 0) global.flag[50 last_encounter_end] = 6; if (_pacified > 0) global.flag[50 last_encounter_end] = 3; if (_spared > 0) global.flag[50 last_encounter_end] = 2; if (_violenced > 0) global.flag[50 last_encounter_end] = 1; if (global.flag[50 last_encounter_end] == 6) global.flag[926 iceshocked_encounters]++; if (global.flag[54 encounter_pointer] != 0) { global.flag[global.flag[54 encounter_pointer]] = global.flag[50 last_encounter_end]; debug_message("=====Encounter Results====="); debug_message("encounter flag: global.flag[" + string(global.flag[54 encounter_pointer]) + "]=" + string(global.flag[50 last_encounter_end])); debug_message("======="); global.flag[54 encounter_pointer] = 0; } } event_user(11); debug_message("======="); } }
();
164
        }
165
        hurtshake += 1;
166
        if (hurtshake > 1)
167
        {
168
            if (shakex > 0)
169
                shakex -= 1;
170
            if (shakex < 0)
171
                shakex += 1;
172
            shakex = -shakex;
173
            hurtshake = 0;
174
        }
175
    }
176
}
177
178
enum e__VW
179
{
180
    XView,
181
    YView,
182
    WView,
183
    HView,
184
    Angle,
185
    HBorder,
186
    VBorder,
187
    HSpeed,
188
    VSpeed,
189
    Object,
190
    Visible,
191
    XPort,
192
    YPort,
193
    WPort,
194
    HPort,
195
    Camera,
196
    SurfaceID
197
}