Deltarune (Chapter 4) script viewer

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gml_Object_obj_elnina_mascotattack_Create_0

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1
attacktype = 0;
2
con = 0;
3
btimer = 0;
4
siner = 0;
5
type = 0;
6
laninobulletsprite = 0;
7
elninabullesprite = 0;
8
facing[0] = 1;
9
facing[1] = -1;
10
favored = 0;
11
shottimer[0] = 0;
12
shottimer[1] = 0;
13
dummy = false;
14
encounterno = global.encounterno;
15
bulletcount = 0;
16
firebulletcount = 2000;
17
bs[0] = 4740;
18
bs[1] = 3141;
19
bs[2] = 5009;
20
bs[3] = 3089;
21
bs[4] = 3549;
22
bs[5] = 5778;
23
ms[0][0] = 4903;
24
ms[0][1] = 24;
25
ms[0][2] = 1606;
26
ms[0][3] = 2050;
27
ms[0][4] = 5243;
28
ms[0][5] = 5378;
29
ms[0][6] = 3709;
30
ms[0][7] = 4453;
31
ms[1][0] = 3216;
32
ms[1][1] = 3767;
33
ms[1][2] = 4422;
34
ms[1][3] = 5728;
35
ms[1][4] = 4500;
36
ms[1][5] = 5740;
37
ms[1][6] = 5877;
38
ms[1][7] = 3795;