Deltarune (Chapter 4) script viewer

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gml_Object_obj_elnina_bouncingbullet_Draw_0

(view raw script w/o annotations or w/e)
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if (i_ex(obj_growtangle) && firstball)
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{
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    draw_set_font(fnt_mainbig);
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    draw_set_halign(fa_center);
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    draw_set_color(c_dkgray);
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    draw_set_alpha(0.6);
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    draw_text_transformed(obj_growtangle.x + 2, ((obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 8) + 2, bounce_count, 4, 2, 0);
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    draw_set_alpha(1);
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    draw_set_color(#B2B2B2);
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    draw_text_transformed(obj_growtangle.x, (obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 8, bounce_count, 4, 2, 0);
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    draw_set_color(c_white);
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    draw_set_halign(fa_left);
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    if (global.turntimer > 0)
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    {
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        if (bounce_count <= 0)
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        {
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            if (global.turntimer > 10)
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                global.turntimer = 10;
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        }
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        else
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        {
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            global.turntimer = 11;
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        }
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    }
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}
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draw_self();