Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_dw_transition_interactable_Other_10

(view raw script w/o annotations or w/e)
1
talking = 0;
2
if (global.plot == 17 && global.chapter == 2)
3
    talking = 1;
4
if (global.chapter == 4)
5
{
6
    if (!
scr_tenna_alt_plot
scr_tenna_alt_plot

function
scr_tenna_alt_plot()
{ var any_lost =
scr_flag_get(1248) > 0;
var recruited_shadow_guys =
scr_flag_get(654) == 1;
var recruited_pippins =
scr_flag_get(659) == 1;
return any_lost || (!recruited_shadow_guys || !recruited_pippins); }
())
7
    {
8
        if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(779) < 2 &&
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(780) == 0)
9
        {
10
            
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; if (
scr_debug())
show_debug_message("*** flag [" + string(arg0) + "] updated: " + string(arg1) + " | " + scr_flag_name_get(arg0)); } function scr_setflag(arg0, arg1) {
scr_flag_set(arg0, arg1);
}
(780, 1);
11
            talking = 1;
12
        }
13
    }
14
}
15
if (talking == 0)
16
{
17
    if (!instance_exists(obj_persistentfadein))
18
    {
19
        myinteract = 1;
20
        global.interact = 1;
21
        con = 1;
22
    }
23
}
24
if (talking == 1)
25
{
26
    if (global.chapter < 4)
27
    {
28
        global.interact = 1;
29
        talking = 2;
30
        myinteract = 3;
31
        
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("none");
32
        msgsetloc(0, 
* (Can't go back there for now.)Wait for inputClose Message
"* (Can't go back there for now.)/%", "obj_dw_transition_interactable_slash_Other_10_gml_18_0"
);
33
        d = d_make();
34
    }
35
    if (global.chapter == 4)
36
    {
37
        with (obj_room_schooldoor)
38
            con = 0;
39
    }
40
}