Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_dw_countdown_Create_0

(view raw script w/o annotations or w/e)
1
countdown = false;
2
countdown_timer = 0;
3
countdown_text = 3;
4
orchhit_pitch = 1;
5
target_room = -4;
6
is_init = false;
7
8
init = function(arg0)
9
{
10
    target_room = arg0;
11
    is_init = true;
12
};
13
14
start_countdown = function()
15
{
16
    countdown = true;
17
    snd_play_pitch(snd_orchhit, 1);
18
};