|
1
|
touchradius = 20;
|
|
2
|
var ripcol = 255;
|
|
3
|
if (init == 0)
|
|
4
|
{
|
|
5
|
if (i_ex(obj_dw_church_ripseq2))
|
|
6
|
{
|
|
7
|
setxy((camerax() + 640) - 70, cameray() + 240);
|
|
8
|
if (global.tempflag[50] != 0)
|
|
9
|
{
|
|
10
|
setxy(camerax() + global.tempflag[50], cameray() + global.tempflag[51]);
|
|
11
|
global.tempflag[50] = 0;
|
|
12
|
global.tempflag[51] = 0;
|
|
13
|
}
|
|
14
|
siner = sinertarg - 2;
|
|
15
|
}
|
|
16
|
if (i_ex(obj_ch4_DCA04))
|
|
17
|
{
|
|
18
|
con = 400;
|
|
19
|
depth = 5000;
|
|
20
|
}
|
|
21
|
init = 1;
|
|
22
|
}
|
|
23
|
if (con == 0)
|
|
24
|
{
|
|
25
|
sinertarg = 30;
|
|
26
|
depth = 500;
|
|
27
|
var chasespeed = 2;
|
|
28
|
var offscreen = false;
|
|
29
|
var cx = camerax();
|
|
30
|
if (x < cx || x > (cx + 640))
|
|
31
|
offscreen = true;
|
|
32
|
var cy = cameray();
|
|
33
|
if (y < cy || y > (cy + 480))
|
|
34
|
offscreen = true;
|
|
35
|
var targ = 1049;
|
|
36
|
move_towards_point(targ.x + 40, targ.y + 60, chasespeed);
|
|
37
|
var lerprate = 0.1;
|
|
38
|
if (x > (cx + 640))
|
|
39
|
x = lerp(x, cx + 640, lerprate);
|
|
40
|
if (x < cx)
|
|
41
|
x = lerp(x, cx, lerprate);
|
|
42
|
if (y > (cy + 480))
|
|
43
|
y = lerp(y, cy + 480, lerprate);
|
|
44
|
if (y < cy)
|
|
45
|
y = lerp(y, cy, lerprate);
|
|
46
|
if (i_ex(collision_circle(x, y, touchradius, obj_mainchara, 0, true)))
|
|
47
|
{
|
|
48
|
con = 0.5;
|
|
49
|
scr_delay_var("con", 1, 15);
|
|
50
|
image_alpha = 0;
|
|
51
|
var ripcount = 6;
|
|
52
|
for (var i = 0; i < ripcount; i++)
|
|
53
|
{
|
|
54
|
var _hhsp = lengthdir_x(2, (360 / ripcount) * i);
|
|
55
|
var _vvsp = lengthdir_y(2, (360 / ripcount) * i);
|
|
56
|
scr_fancy_ripple_alt(x, y, 60, ripcol, 120, 1, 14, obj_mainchara.depth + 1000, _hhsp, _vvsp, 0);
|
|
57
|
}
|
|
58
|
speed = 0;
|
|
59
|
snd_stop(snd_hurt1);
|
|
60
|
snd_play(snd_hurt1);
|
|
61
|
var damagetype = 0;
|
|
62
|
target = 0;
|
|
63
|
if (damagetype == 0)
|
|
64
|
{
|
|
65
|
var maxhealth = global.maxhp[1];
|
|
66
|
var curhealth = global.hp[1];
|
|
67
|
if (curhealth > (maxhealth / 2))
|
|
68
|
damage = 40;
|
|
69
|
if (curhealth <= (maxhealth / 2))
|
|
70
|
damage = 30;
|
|
71
|
if (curhealth <= 50)
|
|
72
|
damage = 25;
|
|
73
|
}
|
|
74
|
if (damagetype == 1)
|
|
75
|
{
|
|
76
|
var highesthp = 0;
|
|
77
|
for (var i = 0; i < 4; i++)
|
|
78
|
{
|
|
79
|
if (global.maxhp[i] > highesthp)
|
|
80
|
highesthp = global.maxhp[i];
|
|
81
|
}
|
|
82
|
damage = round(highesthp / 2) + 5;
|
|
83
|
}
|
|
84
|
global.inv = -10;
|
|
85
|
scr_damage_all_overworldscr_damage_all_overworld
function scr_damage_all_overworld()
{
if (global.inv < 0)
{
gameover = 1;
if (global.char[0] != 0 && global.hp[global.char[0]] > 1)
gameover = 0;
if (global.char[1] != 0 && global.hp[global.char[1]] > 1)
gameover = 0;
if (global.char[2] != 0 && global.hp[global.char[2]] > 1)
gameover = 0;
if (gameover == 1)
{
with (obj_event_manager)
trigger_event(UnknownEnum.Value_1);
scr_gameover();
}
scr_damage_cache();
remdamage = damage;
remtarget = target;
if (!instance_exists(obj_shake))
instance_create(0, 0, obj_shake);
with (obj_dmgwriter)
killactive = 1;
snd_stop(snd_hurt1);
snd_play(snd_hurt1);
for (ti = 0; ti < 3; ti += 1)
{
global.inv = -1;
damage = remdamage;
target = ti;
tdamage = damage;
with (global.charinstance[target])
{
hurt = 1;
hurttimer = 0;
}
hpdiff = tdamage;
if (hpdiff >= global.hp[global.char[target]])
hpdiff = global.hp[global.char[target]] - 1;
d_cancel = 0;
if (hpdiff <= 1)
{
if (global.hp[global.char[target]] <= 0)
{
hpdiff = 0;
d_cancel = 1;
}
else
{
hpdiff = 1;
}
}
if (d_cancel == 0)
{
doomtype = -1;
global.hp[global.char[target]] -= hpdiff;
if ((instance_exists(global.charinstance[target]) && global.charinstance[target].visible == true) || i_ex(obj_climb_kris))
{
dmgwriter = instance_create(x, y, obj_dmgwriter);
dmgwriter.damage = hpdiff;
dmgwriter.type = doomtype;
if (i_ex(obj_climb_kris))
{
dmgwriter.x = obj_climb_kris.x;
dmgwriter.y = obj_climb_kris.y;
dmgwriter.ystart = obj_climb_kris.y;
dmgwriter.depth = obj_climb_kris.depth - 100;
if (obj_climb_kris.onrotatingtower == true)
dmgwriter.x = camerax() + (camerawidth() / 2);
}
else
{
dmgwriter.x = global.charinstance[target].x;
dmgwriter.y = (global.charinstance[target].y + global.charinstance[target].myheight) - 24;
}
}
if (global.hp[global.char[target]] < 1)
global.hp[global.char[target]] = 1;
}
}
scr_damage_check();
target = remtarget;
global.inv = global.invc * 40;
}
}
enum UnknownEnum
{
Value_1 = 1
} ();
|
|
86
|
with (obj_darkcontroller)
|
|
87
|
charcon = 1;
|
|
88
|
global.interact = 1;
|
|
89
|
with (obj_mainchara)
|
|
90
|
alarm[1]
|
|
91
|
timer = 0;
|
|
92
|
}
|
|
93
|
}
|
|
94
|
if (con == 1)
|
|
95
|
{
|
|
96
|
var resettime = 15;
|
|
97
|
timer++;
|
|
98
|
if (timer == 1)
|
|
99
|
{
|
|
100
|
sinertarg = 2;
|
|
101
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, camerax() + 640, resettime, 2, "out");
|
|
102
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, cameray(), resettime, 2, "out");
|
|
103
|
}
|
|
104
|
if (timer == (1 + resettime))
|
|
105
|
{
|
|
106
|
sinertarg = 30;
|
|
107
|
timer = 0;
|
|
108
|
con = -1;
|
|
109
|
scr_delay_var("con", 0, 15);
|
|
110
|
scr_delay_var("image_alpha", 1, 15);
|
|
111
|
}
|
|
112
|
}
|
|
113
|
if (con == 400)
|
|
114
|
{
|
|
115
|
move_towards_point(targx, targy, 2);
|
|
116
|
if (scr_checklocationscr_checklocation
function scr_checklocation(arg0 = id, arg1, arg2, arg3 = 0)
{
if (!i_ex(arg0))
{
debug_message("target instance does not exist");
return false;
}
if (abs(arg0.x - arg1) <= arg3 && abs(arg0.y - arg2) <= arg3)
return true;
else
return false;
} (undefined, targx, targy, 2))
|
|
117
|
{
|
|
118
|
con = 401;
|
|
119
|
speed = 0;
|
|
120
|
}
|
|
121
|
}
|
|
122
|
if (con == 401)
|
|
123
|
{
|
|
124
|
var sinamt = 40 + (sin(siner / 10) * 20);
|
|
125
|
x = lerp(x, targx + (sin(siner / 30) * sinamt), 0.125);
|
|
126
|
y = lerp(y, targy + (cos(siner / 30) * sinamt), 0.125);
|
|
127
|
}
|
|
128
|
siner++;
|
|
129
|
if ((siner % sinertarg) == 0)
|
|
130
|
{
|
|
131
|
var hittarget = 1049;
|
|
132
|
if (i_ex(obj_ch4_DCA04))
|
|
133
|
{
|
|
134
|
with (obj_actor)
|
|
135
|
{
|
|
136
|
if (name == "susie")
|
|
137
|
hittarget = id;
|
|
138
|
}
|
|
139
|
}
|
|
140
|
var _hhsp = lengthdir_x(2, point_direction(x, y, hittarget.x + 40, hittarget.y + 60));
|
|
141
|
var _vvsp = lengthdir_y(2, point_direction(x, y, hittarget.x + 40, hittarget.y + 60));
|
|
142
|
var targdepth = other.depth + 10;
|
|
143
|
if (instance_exists(obj_dw_church_ripseq2))
|
|
144
|
targdepth = layer_get_depth("WALLTILES") - 100;
|
|
145
|
if (instance_exists(obj_dw_church_waterfallroom))
|
|
146
|
targdepth = layer_get_depth("TILES_WALL") - 100;
|
|
147
|
scr_fancy_ripple_alt(x, y, ripcol, 60, 120, 1, 14, targdepth, _hhsp, _vvsp, 0);
|
|
148
|
}
|