Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_waterfallchaser_churchc_Create_0

(view raw script w/o annotations or w/e)
1
timer = 0;
2
con = 0;
3
siner = round(x / y) + x + y;
4
target = 0;
5
sinertarg = 30;
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image_speed = 0.25;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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init = 0;
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targx = 0;
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targy = 0;
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startx = x;
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starty = y;
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sprite_index = spr_dw_church_enemy_spawn_nooutline;