Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_stairs_Draw_0

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if (change_palette)
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{
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    palette_siner += 0.04;
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    palette_index = clamp(palette_index + (sin(palette_siner) / 16), 0.2, 0.8);
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}
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pal_swap_set(spr_dw_church_staircase_palette, palette_index, false);
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draw_self();
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pal_swap_reset();