Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_lantern_hallway_Create_0

(view raw script w/o annotations or w/e)
1
global.flag[7 disable_menu?] = 0;
2
layer_set_visible("GERSON_LOCS", 0);
3
layer_set_visible("debug_assets", 0);
4
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
5
{
6
    
scr_setparty
scr_setparty

function
scr_setparty(arg0 = false, arg1 = false, arg2 = false)
{ var kris = obj_mainchara; var slot = 0; var __make = true; if (!i_ex(kris)) __make = false;
scr_losechar();
safe_delete(obj_caterpillarchara); if (arg0 == true) {
scr_getchar(2);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 2, slot))
{ halign = (global.darkzone == 0) ? 3 : 6; valign = (global.darkzone == 0) ? 6 : 16; x -= halign; y -= valign; } } slot++; } if (arg1 == true) {
scr_getchar(3);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 3, slot))
{ halign = 2; valign = 12; x -= halign; y -= valign; } } slot++; } if (arg2 == true) {
scr_getchar(4);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 4, slot))
{ halign = (global.darkzone == 0) ? 2 : 4; valign = (global.darkzone == 0) ? 9 : 18; x -= halign; y -= valign; } } slot++; } }
(1, 1);
7
    
scr_plotforce
scr_plotforce

function
scr_plotforce(arg0)
{ if (
scr_debug())
{ if (global.plot < arg0) { var curplot = global.plot; global.plot = arg0; debug_print("Force Plot Update, see debug"); debug_message("============================="); debug_message("Force Plot Update from " + string(curplot) + " to " + string(arg0)); debug_message("
scr_plotforce(" + string(arg0) + ") was called by " + object_get_name(object_index));
debug_message("============================="); } } }
(145);
8
}
9
if (global.plot < 145)
10
    global.plot = 145;
11
scr_walkntalk_create();
12
con = 0;
13
gerson = 0;
14
auto_talk = false;
15
convo_index = 0;
16
current_line_index = 0;
17
global.flag[7 disable_menu?] = 0;
18
roomloop = false;
19
loopwatch = 0;
20
nogobackplz = 0;
21
init = 0;
22
roomglow = instance_create(0, 0, obj_roomglow);
23
roomglowactive = 0;
24
loopcount = 0;
25
memloopcount = 0;
26
walkgerson = instance_create(0, 0, obj_dw_church_gerson_follow);
27
with (roomglow)
28
    create_highlight(other.walkgerson);
29
fakeblock = instance_create(1280, 1160, obj_solidblocksized);
30
scr_size
scr_size

function
scr_size(arg0 = image_xscale, arg1 = image_yscale, arg2 = id)
{ with (arg2) { image_xscale = arg0; image_yscale = arg1; } }
(4, 1, fakeblock);
31
depth = 0;
32
visible = true;
33
curcount = 0;
34
layer_set_visible("TILES_2", 0);
35
layer_set_visible("HIDDEN_DOOR", 0);
36
if (global.plot > 145)
37
{
38
    layer_set_visible("TILES_2", 1);
39
    layer_set_visible("HIDDEN_DOOR", 1);
40
    safe_delete(fakeblock);
41
    con = 999;
42
    safe_delete(walkgerson);
43
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1492, 1208, spr_firework_shine))
44
    {
45
        image_index = 3.15;
46
        image_xscale = 2;
47
        image_yscale = 2;
48
        image_speed = 0;
49
        depth = 999990;
50
    }
51
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1174, 1208, spr_firework_shine))
52
    {
53
        image_index = 1.03;
54
        image_xscale = 2;
55
        image_yscale = 2;
56
        image_speed = 0;
57
        depth = 999990;
58
    }
59
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1476, 1212, spr_firework_shine))
60
    {
61
        image_index = 3.87;
62
        image_xscale = 2;
63
        image_yscale = 2;
64
        image_speed = 0;
65
        depth = 999990;
66
    }
67
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1198, 1210, spr_firework_shine))
68
    {
69
        image_index = 3.22;
70
        image_xscale = 2;
71
        image_yscale = 2;
72
        image_speed = 0;
73
        depth = 999990;
74
    }
75
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1122, 1214, spr_firework_shine))
76
    {
77
        image_index = 0.38;
78
        image_xscale = 2;
79
        image_yscale = 2;
80
        image_speed = 0;
81
        depth = 999990;
82
    }
83
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1260, 1210, spr_firework_shine))
84
    {
85
        image_index = 1.13;
86
        image_xscale = 2;
87
        image_yscale = 2;
88
        image_speed = 0;
89
        depth = 999990;
90
    }
91
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1490, 1212, spr_firework_shine))
92
    {
93
        image_index = 2.25;
94
        image_xscale = 2;
95
        image_yscale = 2;
96
        image_speed = 0;
97
        depth = 999990;
98
    }
99
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1260, 1222, spr_firework_shine))
100
    {
101
        image_index = 0.04;
102
        image_xscale = 2;
103
        image_yscale = 2;
104
        image_speed = 0;
105
        depth = 999990;
106
    }
107
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1306, 1208, spr_firework_shine))
108
    {
109
        image_index = 0.95;
110
        image_xscale = 2;
111
        image_yscale = 2;
112
        image_speed = 0;
113
        depth = 999990;
114
    }
115
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1434, 1208, spr_firework_shine))
116
    {
117
        image_index = 0.75;
118
        image_xscale = 2;
119
        image_yscale = 2;
120
        image_speed = 0;
121
        depth = 999990;
122
    }
123
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1544, 1208, spr_firework_shine))
124
    {
125
        image_index = 3.09;
126
        image_xscale = 2;
127
        image_yscale = 2;
128
        image_speed = 0;
129
        depth = 999990;
130
    }
131
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1158, 1222, spr_firework_shine))
132
    {
133
        image_index = 1.21;
134
        image_xscale = 2;
135
        image_yscale = 2;
136
        image_speed = 0;
137
        depth = 999990;
138
    }
139
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1422, 1216, spr_firework_shine))
140
    {
141
        image_index = 1.39;
142
        image_xscale = 2;
143
        image_yscale = 2;
144
        image_speed = 0;
145
        depth = 999990;
146
    }
147
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1224, 1216, spr_firework_shine))
148
    {
149
        image_index = 1.63;
150
        image_xscale = 2;
151
        image_yscale = 2;
152
        image_speed = 0;
153
        depth = 999990;
154
    }
155
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1318, 1212, spr_firework_shine))
156
    {
157
        image_index = 0.32;
158
        image_xscale = 2;
159
        image_yscale = 2;
160
        image_speed = 0;
161
        depth = 999990;
162
    }
163
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1440, 1210, spr_firework_shine))
164
    {
165
        image_index = 1.68;
166
        image_xscale = 2;
167
        image_yscale = 2;
168
        image_speed = 0;
169
        depth = 999990;
170
    }
171
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1530, 1208, spr_firework_shine))
172
    {
173
        image_index = 2.65;
174
        image_xscale = 2;
175
        image_yscale = 2;
176
        image_speed = 0;
177
        depth = 999990;
178
    }
179
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1312, 1210, spr_firework_shine))
180
    {
181
        image_index = 1.93;
182
        image_xscale = 2;
183
        image_yscale = 2;
184
        image_speed = 0;
185
        depth = 999990;
186
    }
187
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1440, 1214, spr_firework_shine))
188
    {
189
        image_index = 1.3;
190
        image_xscale = 2;
191
        image_yscale = 2;
192
        image_speed = 0;
193
        depth = 999990;
194
    }
195
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1220, 1218, spr_firework_shine))
196
    {
197
        image_index = 2.21;
198
        image_xscale = 2;
199
        image_yscale = 2;
200
        image_speed = 0;
201
        depth = 999990;
202
    }
203
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1274, 1214, spr_firework_shine))
204
    {
205
        image_index = 0.1;
206
        image_xscale = 2;
207
        image_yscale = 2;
208
        image_speed = 0;
209
        depth = 999990;
210
    }
211
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1182, 1214, spr_firework_shine))
212
    {
213
        image_index = 2.01;
214
        image_xscale = 2;
215
        image_yscale = 2;
216
        image_speed = 0;
217
        depth = 999990;
218
    }
219
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1282, 1210, spr_firework_shine))
220
    {
221
        image_index = 1.2;
222
        image_xscale = 2;
223
        image_yscale = 2;
224
        image_speed = 0;
225
        depth = 999990;
226
    }
227
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1346, 1210, spr_firework_shine))
228
    {
229
        image_index = 0.45;
230
        image_xscale = 2;
231
        image_yscale = 2;
232
        image_speed = 0;
233
        depth = 999990;
234
    }
235
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1348, 1212, spr_firework_shine))
236
    {
237
        image_index = 1.09;
238
        image_xscale = 2;
239
        image_yscale = 2;
240
        image_speed = 0;
241
        depth = 999990;
242
    }
243
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1408, 1218, spr_firework_shine))
244
    {
245
        image_index = 2.04;
246
        image_xscale = 2;
247
        image_yscale = 2;
248
        image_speed = 0;
249
        depth = 999990;
250
    }
251
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1498, 1210, spr_firework_shine))
252
    {
253
        image_index = 1.82;
254
        image_xscale = 2;
255
        image_yscale = 2;
256
        image_speed = 0;
257
        depth = 999990;
258
    }
259
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1264, 1216, spr_firework_shine))
260
    {
261
        image_index = 0.54;
262
        image_xscale = 2;
263
        image_yscale = 2;
264
        image_speed = 0;
265
        depth = 999990;
266
    }
267
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1328, 1228, spr_firework_shine))
268
    {
269
        image_index = 0.62;
270
        image_xscale = 2;
271
        image_yscale = 2;
272
        image_speed = 0;
273
        depth = 999990;
274
    }
275
    with (
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(1432, 1208, spr_firework_shine))
276
    {
277
        image_index = 0.79;
278
        image_xscale = 2;
279
        image_yscale = 2;
280
        image_speed = 0;
281
        depth = 999990;
282
    }
283
}
284
hidecater = false;
285
cutscene_master = 0;
286
showloopprophecies = 0;
287
noleave = 0;
288
if (global.plot <= 146)
289
    noleave = 1;
290
wafernpc = -4;
291
bellstatue = -4;
292
var spritesArray = layer_get_all_elements("DEBUG_ASSETS");
293
for (var i = 0; i < array_length(spritesArray); i++)
294
{
295
    if (layer_sprite_get_sprite(spritesArray[i]) == 4619)
296
    {
297
        bellstatue = scr_makenpc_fromasset(spritesArray[i]);
298
        bellstatue.timer = 0;
299
    }
300
    if (layer_sprite_get_sprite(spritesArray[i]) == 2043)
301
        wafernpc = scr_makenpc_fromasset(spritesArray[i]);
302
}
303
bellmarker = -4;
304
if (global.plot >= 242)
305
{
306
    bellstatue.marker.visible = false;
307
    bellmarker = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(bellstatue.marker.x, bellstatue.marker.y, spr_bell_enemy, 2, 2, undefined, undefined, undefined, undefined, 1);
308
    bellmarker.siner = 0;
309
}