|
1
|
if ((con == 0 || con == 2 || con == 4 || con == 6) && global.interact == 0)
|
|
2
|
{
|
|
3
|
var proceed = 0;
|
|
4
|
with (obj_mainchara)
|
|
5
|
{
|
|
6
|
var trig = instance_place(x, y, obj_triggervolume);
|
|
7
|
if (!place_meeting(x, y, obj_darkslide_new))
|
|
8
|
{
|
|
9
|
if (i_ex(trig))
|
|
10
|
{
|
|
11
|
proceed = 1;
|
|
12
|
safe_delete(trig);
|
|
13
|
}
|
|
14
|
}
|
|
15
|
}
|
|
16
|
if (proceed)
|
|
17
|
{
|
|
18
|
if (con == 2)
|
|
19
|
global.facing = 0;
|
|
20
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("jackenstein");
|
|
21
|
if (con == 0)
|
|
22
|
{
|
|
23
|
with (obj_border_controller)
|
|
24
|
set_custom_effect(3);
|
|
25
|
msgsetloc(0, * ...Delay 11 LAIGHT...Wait for input"* ..^1. LAIGHT.../", "obj_dw_church_dark_maze_controller_slash_Step_0_gml_31_0" );
|
|
26
|
msgnextloc(* ...Delay 11 WHO DAIRE BRING LAIGHT HEAR...Wait for inputClose Message"* ..^1. WHO DAIRE BRING LAIGHT HEAR.../%", "obj_dw_church_dark_maze_controller_slash_Step_0_gml_32_0" );
|
|
27
|
}
|
|
28
|
if (con == 2)
|
|
29
|
{
|
|
30
|
with (obj_border_controller)
|
|
31
|
set_custom_effect(4);
|
|
32
|
msgsetloc(0, * ...Delay 11 GO...Delay 11 BACK...Wait for input"* ..^1. GO..^1. BACK.../", "obj_dw_church_dark_maze_controller_slash_Step_0_gml_36_0" );
|
|
33
|
msgnextloc(* ...Delay 11 YOU SUDN'T COME HERE...Wait for inputClose Message"* ..^1. YOU SUDN'T COME HERE.../%", "obj_dw_church_dark_maze_controller_slash_Step_0_gml_37_0" );
|
|
34
|
with (obj_light_following)
|
|
35
|
{
|
|
36
|
}
|
|
37
|
}
|
|
38
|
if (con == 4)
|
|
39
|
{
|
|
40
|
with (obj_border_controller)
|
|
41
|
set_custom_effect(5);
|
|
42
|
msgsetloc(0, * ...Delay 11 THIS ZOAN...Delay 11 IS FORBIDEN...Wait for input"* ..^1. THIS ZOAN..^1. IS FORBIDEN.../", "obj_dw_church_dark_maze_controller_slash_Step_0_gml_46_0" );
|
|
43
|
msgnextloc(* ...Delay 11 CONTINUE AND YOU MAY FIND YOURSELF SPOOCKED IN THE DARK...Wait for inputClose Message"* ..^1. CONTINUE AND YOU MAY FIND YOURSELF SPOOCKED IN THE DARK.../%", "obj_dw_church_dark_maze_controller_slash_Step_0_gml_47_0" );
|
|
44
|
with (obj_light_following)
|
|
45
|
{
|
|
46
|
}
|
|
47
|
}
|
|
48
|
con++;
|
|
49
|
if (con < 6)
|
|
50
|
{
|
|
51
|
with (d_make(0, undefined, undefined, 1))
|
|
52
|
{
|
|
53
|
drawbox = false;
|
|
54
|
shadowybox = true;
|
|
55
|
}
|
|
56
|
global.interact = 1;
|
|
57
|
}
|
|
58
|
}
|
|
59
|
}
|
|
60
|
with (obj_light_following)
|
|
61
|
{
|
|
62
|
if (target != -4)
|
|
63
|
size = clamp(distance_to_point(2122, 1960) / 5, 54, 180);
|
|
64
|
}
|
|
65
|
if ((con == 1 || con == 3 || con == 5) && !d_ex())
|
|
66
|
{
|
|
67
|
global.interact = 0;
|
|
68
|
con++;
|
|
69
|
}
|
|
70
|
if (con == 7 && !d_ex())
|
|
71
|
{
|
|
72
|
global.interact = 1;
|
|
73
|
con++;
|
|
74
|
with (obj_ch4_DCA08D)
|
|
75
|
con = 0;
|
|
76
|
instance_destroy();
|
|
77
|
}
|