Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_doorAny_PreCreate_0

related scripts: Alarm_2 • Create_0 • Other_19 • PreCreate_0 • Step_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
doorSpecial = "none";
3
doorRoomAlt = 0;
4
doorRoom = room_next(room);
5
doorEntrance = -1;