Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_dialoguer_Step_2

(view raw script w/o annotations or w/e)
1
if (zurasucon == 1)
2
{
3
    if (i_ex(writer))
4
    {
5
        remwriterx = writer.writingx - camerax();
6
        remwritery = writer.writingy - cameray();
7
    }
8
    zurasucon = 2;
9
}
10
if (zurasucon >= 1 && remfacex == 0)
11
{
12
    if (global.fc != 0)
13
    {
14
        remfacex = obj_face.x - camerax();
15
        remfacey = obj_face.y - cameray();
16
    }
17
}