Deltarune (Chapter 4) script viewer
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gml_Object_obj_defeatanim_x_Create_0
(view raw script w/o annotations or w/e)
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1
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t = 0;
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2
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g = 0;
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3
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image_speed = 0;
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4
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starcount = 0;
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5
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redup = 0;
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6
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bsize = 6;
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7
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snd_play(snd_defeatrun);
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8
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sweat_offset_x = -6;
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9
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sweat_offset_y = -6;
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